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by Michael Aubert
June 2008, Paperback
£32.99 / €44.60 Add to Cart
Symbian OS continues to be the top operating system for smartphones across the world, with the number of Symbian OS phones sold now well beyond the 100 million mark. As more and more developers realize the huge opportunities available designing with Symbian OS, one of the first major obstacles they face is the sheer length of time it takes to start producing functional C++ applications for Symbian OS phones. "Quick Recipes on Symbian OS" provides easy-to-use recipes for mastering common development tasks. The book's structured, time-focused approach to becoming familiar with the basics allows readers to get up and running quickly.
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by Mark Wright, John Holloway, Matthew Hunt, Simon Judge
June 2008, Paperback
£45.00 / €60.80 Add to Cart

UIQ3 is a major tool to help programmers grasp the new features in UIQ3, and also to explain and simplify the processes necessary when porting from UIQ2 to UIQ3, and from other platforms.

After a brief introduction and history of UIQ, the book explains the key new features of UIQ3. The SDK is introduced and the reader is taken from a simple 'Hello World' program through the application components of UIQ using helpful examples. Additional functionality such as Comms is covered as well as optimisation, deployment and signing. The book progresses on to portray porting, covering UIQ2, Series 60, Windows Mobile and Palm OS. Necessary steps will be explained and examples used to provide a worked example from each source environment.
  
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by Fadi Chehimi, Leon Clarke, Michael Coffey, Paul Coulton, Twm Davies, Roland Geisler, Nigel Hietala, Sam Mason, Peter Lykke Nielsen, Aleks Garo Pamir, Jo Stichbury
February 2008, Paperback
£29.99 / €36.00 Add to Cart

Games on Symbian OS is the only guide to highlight the gaming opportunities presented by the Symbian OS platform, with particular emphasis on the creation of mobile games in C++ using native APIs.
Many problems encountered by engineers developing code for specialized Symbian subsystems boil down to a lack of understanding of the core Symbian programming concepts. Developing Software for Symbian OS remedies this problem as it provides a comprehensive coverage of all the key concepts.
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by Iain Campbell
with Dale Self, Emlyn Howell, Ian Bunning, Ibrahim Rahman, Lucy Caffery, Malcolm Box, Matthew Elliott, Natasha Ho, Pierre Cochart, Tim Howes, Twm Davies
July 2007, Paperback
£36.99 / €44.40 Add to Cart
An up-to-date insight into Communications programming at Symbian, incorporating changes introduced by the latest version of Symbian OS (Symbian OS V9), which is the basis of the new phones currently reaching the market.
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by Richard Harrison (Editor), Mark Shackman (Editor)
June 2007, Paperback
£45.00 / €54.00 Add to Cart



Richard Harrison’s existing books are the bestsellers in the Symbian Press Portfolio. His latest book, co-written with Mark Shackman is the successor to "Symbian OS C++ for Mobile Phones" Volumes One and Two. Written in the same style as the two previous volumes, this is set to be another gem in the series.
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by Iain Campbell
with Dale Self, Emlyn Howell, Ian Bunning, Ibrahim Rahman, Lucy Caffery, Malcolm Box, Matthew Elliott, Natasha Ho, Pierre Cochart, Tim Howes, Twm Davies
July 2007, Paperback
£36.99 / €44.40 Add to Cart
An up-to-date insight into Communications programming at Symbian, incorporating changes introduced by the latest version of Symbian OS (Symbian OS V9). It guides developers through the Symbian OS communications architecture and provides essential information on the communications models and programming interfaces used by Symbian OS.
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by Michael J. Jipping
April 2007, Paperback
£34.99 / €42.00 Add to Cart
Mobile Operating Systems will use Symbian OS as a vehicle to discuss operating system concepts as they are applied to mobile operating systems.
The Architecture Sourcebook is different. It will show where the OS came from, how it has evolved to be what it is, and provide a simple model for understanding what it is, how it is put together, and how to interface to it and work with it.
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by Richard Harrison (Editor), Mark Shackman (Editor)
June 2007, Paperback
£45.00 / €54.00 Add to Cart
Richard Harrisons latest book, is the successor to Symbian OS C++ for Mobile Phones Volumes One and Two. The existing material from the volumes will be combined, with explanations and example code updated to reflect the introduction of Symbian OS v9.
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by Michael J. Jipping
June 2002, Paperback
£36.99 / €55.50 Add to Cart
The Symbian OS Communications Architecture is the cornerstone of Symbian OS, allowing developers to create compelling applications which combine mobile computing and telecommuications.
This book starts with the question of how to add new functionality and new services into smartphone devices and then focuses on these skills based on experience with literally hundreds of Symbian OS development projects.
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by Jane Sales
October 2005, Paperback
£52.50 / €78.80 Add to Cart
The book gives an under-the-hood view of Symbian's new real-time kernel. The book concentrates throughout on the kernel, pointing out key differences from the old kernel where they affect the target audience.
The overall goal of the book is to provide introductory coverage of Symbian OS and get developers who have little or no knowledge of Symbian OS developing as quickly as possible.
An introduction to the new security architecture of Symbian OS v9, describing the security model, the implications for the design of software running on it, and new programming interfaces for working with platform security features.
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by Jo Stichbury, Mark Jacobs
October 2006, Paperback
£29.99 / €45.00 Add to Cart
The Primer will explain the content tested in the Accredited Symbian Developer exam. It will break down the subject areas examined in the online test and succinctly describe each concept as a series of exam objectives.
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by Jo Stichbury
October 2004, Paperback
£29.99 / €45.00 Add to Cart
Designed as a companion to Symbian OS C++ for Mobile Phones, this book aims to trade comprehensive coverage for an approach which will give developers insight on how to code for the Symbian OS.
This book provides all that is needed, with fully worked examples you are walked through the relevant parts of the protocol that will need to be used.
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by Richard Harrison
April 2003, Paperback
£36.99 / €55.50 Add to Cart
This practical book offers hands-on programming experience to programmers who are new to the OS, to help them get to grips with all aspects of application development.
This book is a second and companion text to Harrison's original volume, Symbian OS C++ for Mobile Phones.
The aim of this book is to equip Java developers with all the knowledge they need to fully exploit the richness available to Java applications provided by Symbian OS.
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by DIGIA Inc. (Editor)
October 2002, Paperback
£52.50 / €63.00 Add to Cart
Everything you need for Series 60 application development.
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by Jonathan Allin, Colin Turfus, Alan Robinson, Lucy Sweet, John Bown
August 2001, Paperback
£50.00 / €60.00 Add to Cart
Learn how to write high quality and efficient Java applications for constrained devices.
The book is project rather than theory based, providing hands-on development for the reader, demonstrating ease of use of Symbian OS technologies through OPL.
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by Paul Coulton, Reuben Charles Edwards
with Helen Clemson
February 2007, Paperback
£24.99 / €37.50 Add to Cart
A practical guide based on the authors experiences in developing and teaching an academic course on the Symbian OS. This tutorial book is perfect for programmers and provides a series of example-based scenarios.
For more related titles, go to www.wiley.com/go/computing
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