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Mastering Autodesk Maya 2016: Autodesk Official Press

Mastering Autodesk Maya 2016: Autodesk Official Press

Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. From modeling, texturing, animation, and effects to high-level techniques for film, television, games, and more, this book expands your skill set, and helps you prepare for the Autodesk Maya certification exam. Filled with challenging tutorials and real-world scenarios this book provides valuable insight into the entire CG production timeline.

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Autodesk 3ds Max 2016 Essentials: Autodesk Official Press

Autodesk 3ds Max 2016 Essentials: Autodesk Official Press

Autodesk 3ds Max 2016 Essentials is your perfect hands-on guide to start animating quickly. Using approachable, real-world exercises, you'll master the fundamentals of this leading animation software by following full-color screen shots step by step. Each chapter opens with a quick discussion of concepts and learning objectives, and then launches into hands-on tutorials that give you firsthand experience and a good start on preparing for the 3ds Max certification exam. You'll learn the basics of modeling, texturing, animating, and visual effects as you create a retro-style alarm clock, animate a thrown knife, model a chair, and more. Whether you're a complete beginner or migrating from another 3D application, this task-based book provides the solid grounding you need in Autodesk 3ds Max 2016.

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Introducing Autodesk Maya 2016: Autodesk Official Press

Introducing Autodesk Maya 2016: Autodesk Official Press

Introducing Autodesk Maya 2016 is the official guide to the most popular and complex 3D application on the market. Building from the ground up, this book combines straightforward text with practical examples that make it easy to absorb the basics and start designing and animating your own digital models and scenes. The tutorials offer realistic challenges and clear explanations, laid out in fun, step-by-step lessons that help you gain confidence and learn by doing. You'll delve into CG and 3D core concepts and production workflows, then get right to work designing an animation of the solar system as you learn the interface and basic tools. As your modeling skills grow, you'll build a steam locomotive, a starfish, a table lamp, and much more as you learn to rig your model for animation, create fabric motion with nCloth, and add the lighting and effects that bring your scenes to life.

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Advanced Maya Texturing and Lighting, 3rd Edition

Advanced Maya Texturing and Lighting, 3rd Edition

Advanced Maya Texturing and Lighting, Third Edition leads you through the latest advanced techniques for adding realistic detail to your models. This new edition is up-to-date with the latest Maya texturing, lighting, and rendering features, including an exploration of the Node Editor, new Maya utility nodes and expanded coverage of mental ray shaders, and render settings. The proven tutorials are culled from real-world experience and refined to give you the ultimate in practical skills. You'll learn workflow tips and tricks, the construction of custom shading networks, and the application of time-saving tools that bring your project from concept to reality.

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3D Animation & CGI

Sybex books are available in printed, PDF, and ePub formats. Click on the books below to get more information, to see available formats, and to purchase.

Sybex’s 3D Graphics titles provide guidance and training for today’s cutting-edge 3D Animation software and Computer Graphics technologies, including Maya, 3ds Max, ZBrush, Blender, as well as character animation, modeling, rendering, game design, and more. They’re written by experts in their field for current and aspiring professionals who want to improve or learn new skills to stay up-to-date on current artistic and technical trends.

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