Wiley
Wiley.com
Print this page Share

3D Videocommunication: Algorithms, concepts and real-time systems in human centred communication

Oliver Schreer (Editor), Peter Kauff (Editor), Thomas Sikora (Editor)
ISBN: 978-0-470-02271-9
Hardcover
364 pages
September 2005
US $140.00 Add to Cart

This price is valid for United States. Change location to view local pricing and availability.

3D Videocommunication: Algorithms, concepts and real-time systems in human centred communication (047002271X) cover image
This is a Print-on-Demand title. It will be printed specifically to fill your order. Please allow an additional 5-6 days delivery time. The book is not returnable.
Other Available Formats: E-book

List of Contributors.

Symbols.

Abbreviations.

Introduction by O. Schreer, P. Kauff, T. Sikora.

SECTION I: APPLICATIONS OF 3D VIDEOCOMMUNICATION.

1. History of Telepresence   (W.A. IJsselsteijn).

2. 3D TV broadcasting (C. Fehn).

3. 3D in Content Creation and Post-Production (O. Grau).

4. Free Viewpoint Systems (M. Tanimoto).

5. Immersive Videoconferencing (P. Kauff, O. Schreer).

SECTION II: 3D DATA REPRESENTATION AND PROCESSING.

6. Fundamentals of Multiple View Geometry (E. Trucco, S. Ivekovic, A. Fusiello).  

7. Stereo Analysis (N. Atzpadin, J. Mulligan).

8. Reconstruction of Volumetric 3D Models (P. Eisert).

9. View Synthesis and Rendering Methods (R. Koch, J.-F. Evers-Senne).

10. 3D Audio Capture and Analysis (M. Schwab, P. Noll).      

11. Coding and Standardization (A. Smolic, Th. Sikora).

SECTION III: 3D REPRODUCTION.

12. Human Factors of 3D Displays (W.A. IJsselsteijn, P.J.H. Seuntiens, L.M.J. Meesters).

13. 3D Displays (S. Pastoor).

14. Mixed Reality Displays (S. Pastoor, C. Conomis).

15. Spatialised Audio and 3D Audio Rendering (Th. Sporer, S. Brix).

SECTION IV: 3D DATA SENSORS.

16. Sensor-Based Depth Capturing (Joao G.M. Goncalves, V. Sequeira).

17. Tracking and User Interface for Mixed Reality (T. Ebrahimi, Y. Abdeljaoued, D. Marimon).

Index.