3D Videocommunication: Algorithms, concepts and real-time systems in human centred communication
With contributions from key experts in the field, 3D Videocommunication:
- provides a complete overview of existing systems and technologies in 3D video communications and provides guidance on future trends and research;
- considers all aspects of the 3D videocommunication processing chain including video coding, signal processing and computer graphics;
- focuses on the current state-of-the-art and highlights the directions in which the technology is likely to move;
- discusses in detail the relevance of 3D videocommunication for telepresence systems and immersive media; and
- provides an exhaustive bibliography for further reading.
Researchers and students interested in the field of 3D audio-visual communications will find 3D Videocommunication a valuable resource, covering a broad overview of the current state-of-the-art. Practical engineers from industry will also find it a useful tool in envisioning and building innovative applications.
Introduction by O. Schreer, P. Kauff, T. Sikora.
SECTION I: APPLICATIONS OF 3D VIDEOCOMMUNICATION.
1. History of Telepresence (W.A. IJsselsteijn).
2. 3D TV broadcasting (C. Fehn).
3. 3D in Content Creation and Post-Production (O. Grau).
4. Free Viewpoint Systems (M. Tanimoto).
5. Immersive Videoconferencing (P. Kauff, O. Schreer).
SECTION II: 3D DATA REPRESENTATION AND PROCESSING.
6. Fundamentals of Multiple View Geometry (E. Trucco, S. Ivekovic, A. Fusiello).
7. Stereo Analysis (N. Atzpadin, J. Mulligan).
8. Reconstruction of Volumetric 3D Models (P. Eisert).
9. View Synthesis and Rendering Methods (R. Koch, J.-F. Evers-Senne).
10. 3D Audio Capture and Analysis (M. Schwab, P. Noll).
11. Coding and Standardization (A. Smolic, Th. Sikora).
SECTION III: 3D REPRODUCTION.
12. Human Factors of 3D Displays (W.A. IJsselsteijn, P.J.H. Seuntiens, L.M.J. Meesters).
13. 3D Displays (S. Pastoor).
14. Mixed Reality Displays (S. Pastoor, C. Conomis).
15. Spatialised Audio and 3D Audio Rendering (Th. Sporer, S. Brix).
SECTION IV: 3D DATA SENSORS.
16. Sensor-Based Depth Capturing (Joao G.M. Goncalves, V. Sequeira).
17. Tracking and User Interface for Mixed Reality (T. Ebrahimi, Y. Abdeljaoued, D. Marimon).
Dr Peter Kauff, Heinrich-Hertz-Institute, Berlin, Germany
Peter Kauff is the head of the “Immersive Media & 3D Video” Group at Heinrich-Hertz-Institute (HHI), Fraunhofer Gesellschaft, Berlin. He has been involved in numerous German and European projects related to digital HDTV signal processing and coding, interactive MPEG-4-based services, and advanced 3D video processing for immersive tele-presence and immersive media.
Professor Dr Thomas Sikora, Head of the Communication Systems Group, Technical University of Berlin, Berlin
As the chairman of the ISO-MPEG video group (Moving Picture Experts Group), Dr Sikora was responsible for the development and standardization of the MPEG video coding algorithms. He frequently works as an industry consultant on issues related to interactive digital video. He is an appointed member of the Supervisory board of a number of German companies and international research organizations. He is an Associate Editor for IEEE Signal Processing Magazine and the EURASIP Signal Processing: Image Communication journal and currently serves as the Editor-in-Chief of the IEEE Transactions on Circuits and Systems for Video Technology.