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Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D

Tony Mullen, Erwin Coumans (Foreword by)
ISBN: 978-0-470-19280-1
Paperback
400 pages
June 2008
US $49.99 Add to Cart
Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D (0470192801) cover image
Other Available Formats: E-book

Learn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. You will find step-by-step instructions for using Blender’s complex features and full-color visual examples with detailed descriptions of the processes. If you’re an advanced Blender user, you will appreciate the sophisticated coverage of Blender’s fluid simulation system, a review Blender’s latest features, and a guide to the Bullet physics engine, which handles a variety of physics simulations such as rigid body dynamics and rag doll physics.

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Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D (US $49.99)

-and- Introducing Character Animation with Blender (US $39.99)

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