Adobe Flex 3.0 For DummiesISBN: 978-0-470-27792-8
Paperback
436 pages
August 2008
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Part I: Introducing Flex.
Chapter 1: Getting to Know Flex.
Chapter 2: Building Your First Flex Application.
Chapter 3: Flexing Your Muscle with MXML and ActionScript.
Part II: Using Flex Builder (The Flex IDE).
Chapter 4: Flex Builder: The Best Flex Development Tool.
Chapter 5: Introducing Flex Builder for Developers.
Chapter 6: Visually Designing Applications in Flex Builder.
Part III: The Flex Framework and Charting Components.
Chapter 7: Simple User Interface Controls.
Chapter 8: Data-Aware User Interface Controls.
Chapter 9: Forms, Format ters, and Validators.
Chapter 10: Containers and Navigators.
Chapter 11: Char ting Components.
Part IV: Working with Data in Flex.
Chapter 12: The Power of Data Binding.
Chapter 13: Working with Data Collections.
Chapter 14: Working with Remote Data.
Part V: Exploring Advanced Flex Topics.
Chapter 15: Working with Managers We Actually Love.
Chapter 16: Custom Components and Component Architecture.
Chapter 17: Understanding States and Effects.
Chapter 18: Styling and Skinning Flex Components.
Part VI: The Part of Tens.
Chapter 19: Ten Open-Source Flex Libraries.
Chapter 20: Ten Flex Resources.
Index.

