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Textbook
Object-Oriented Design and Patterns, 2nd EditionISBN: 978-0-470-28870-2
E-book
November 2007, ©2006
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Preface.
Chapter 1. A Crash Course in Java.
Chapter 2. the Object-Oriented Design Process.
Chapter 3. Guidelines for Class Design.
Chapter 4. Interface Types and Polymorphism.
Chapter 5. Patterns and GUI Programming.
Chapter 6. Inheritance and Abstract Classes.
Chapter 7. The Java Object Model.
Chapter 8. Frameworks.
Chapter 9. Multithreading.
Chapter 10. More Design Patterns.
Glossary.
Index.
Photo Credits.

