Professional Multicore Programming: Design and Implementation for C++ Developers
Chapter 1: The New Architecture.
Chapter 2: Four Effective Multicore Designs.
Chapter 3: The Challenges of Multicore Programming.
Chapter 4: The Operating System’s Role.
Chapter 5: Processes, C++ Interface Classes, and Predicates.
Chapter 6: Multithreading.
Chapter 7: Communication and Synchronization of Concurrent Tasks.
Chapter 8: PADL and PBS: Approaches to Application Design.
Chapter 9: Modeling Software Systems That Require Concurrency.
Chapter 10: Testing and Logical Fault Tolerance for Parallel Programs.
Appendix A: UML for Concurrent Design.
Appendix B: Concurrency Models.
Appendix C: POSIX Standard for Thread Management.
Appendix D: POSIX Standard for Process Managemnet.
Tracey Hughes is a senior graphics programmer at CTEST
Laboratories, where she develops knowledge and information
visualization software. Tracey Hughes is the lead designer for the
M.I.N.D, C.R.A.I.G, and NOFAQS projects that utilize epistemic
visualization at CTEST Laboratories. She regularly contributes to
Linux development software efforts. She is also a team member on
the GRIOT project.
Cameron and Tracey Hughes are also the authors of six books on software development, multithreaded, and parallel programming: Parallel and Distributed Programming Using C (Addison Wesley, 2003), Linux Rapid Application Development (Hungry Minds, 2000), Mastering the Standard C++ Classes (Wiley, 1999), Object - Oriented Multithreading Using C (Wiley, 1997), Collection and Container Classes in C++ (Wiley, 1996), and Object - Oriented I/O Using C Iostreams (Wiley, 1995).