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Beginning Programming with Java For Dummies, 3rd Edition

ISBN: 978-0-470-37174-9
Paperback
456 pages
April 2012
US $29.99 Add to Cart

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Introduction 1

Part I: Revving Up 7

Chapter 1: Getting Started 9

Chapter 2: Setting Up Your Computer 21

Chapter 3: Running Programs 47

Part II: Writing Your Own Java Programs 69

Chapter 4: Exploring the Parts of a Program 71

Chapter 5: Composing a Program 91

Chapter 6: Using the Building Blocks: Variables, Values, and Types 115

Chapter 7: Numbers and Types 129

Chapter 8: Numbers? Who Needs Numbers? 147

Part III: Controlling the Flow 169

Chapter 9: Forks in the Road 171

Chapter 10: Which Way Did He Go? 187

Chapter 11: How to Flick a Virtual Switch 209

Chapter 12: Around and Around It Goes 225

Chapter 13: Piles of Files: Dealing with Information Overload 245

Chapter 14: Creating Loops within Loops 265

Chapter 15: The Old Runaround 277

Part IV: Using Program Units 301

Chapter 16: Using Loops and Arrays 303

Chapter 17: Programming with Objects and Classes 321

Chapter 18: Using Methods and Variables from a Java Class 335

Chapter 19: Creating New Java Methods 357

Chapter 20: Oooey GUI Was a Worm 379

Part V: The Part of Tens 405

Chapter 21: Ten Sets of Web Links 407

Chapter 22: Ten Useful Classes in the Java API 413

Index 417