Wiley
Wiley.com
Print this page Share

Introducing Character Animation with Blender, 2nd Edition

ISBN: 978-0-470-42737-8
Paperback
496 pages
April 2011
US $39.99 Add to Cart

This price is valid for United States. Change location to view local pricing and availability.

Introducing Character Animation with Blender, 2nd Edition (047042737X) cover image
Other Available Formats: E-book

PART I: CREATING A CHARACTER WITH BLENDER.

Chapter 1: Blender Basics: Interface and Objects.

Chapter 2: Working with Meshes.

Chapter 3: Completing the Model with Materials, Textures, and Particles.

Chapter 4: Armatures and Rigging.

Chapter 5: Shape Keys and Facial Rigging.

PART II: BRINGING IT TO LIFE: ANIMATION.

Chapter 6: Basics of Animation.

Chapter 7: Armature Animation.

Chapter 8: Facial Animation and Lip Sync.

Chapter 9: Nonlinear Animation.

Chapter 10: Further Issues in Character Animation.

Chapter 11: Lighting, Rendering, and Editing Your Animation.

Chapter 12: Using Python Scripts.

PART III: BLENDER IN PRODUCTION.

Chapter 13: Blender Institute.

Chapter 14: A Look Inside Blender Open Movies.

Chapter 15: Behind the Scenes at Sintel.

Chapter 16: Plumiferos.

PART IV: BLENDER AND BEYOND.

Chapter 17: Other Software and Formats.

Chapter 18: Resources for Further Learning.