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Introducing Character Animation with Blender, 2nd Edition

ISBN: 978-0-470-42737-8
496 pages
April 2011
Introducing Character Animation with Blender, 2nd Edition (047042737X) cover image
Introducing Character Animation with Blender, 2nd Edition is written in a friendly but professional tone, with clear descriptions and numerous illustrative screenshots. Throughout the book, tutorials focus on how to accomplish actual animation goals, while illustrating the necessary technical methods along the way. These are reinforced by clear descriptions of how each specific aspect of Blender works and fits together with the rest of the package. By following all the tutorials, the reader will gain all the skills necessary to build and animate a well-modeled, fully-rigged character of their own. The character built over the course of the tutorials is included as a .blend file on the companion website, for the reader to experiment with and learn from.

Introducing Character Animation with Blender, 2nd Edition is inspiring as well as educational. A color insert includes sample characters and frames from animations by many of the Blender community's most talented artists, which help to illustrate the impressive potential of the software.

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PART I: CREATING A CHARACTER WITH BLENDER.

Chapter 1: Blender Basics: Interface and Objects.

Chapter 2: Working with Meshes.

Chapter 3: Completing the Model with Materials, Textures, and Particles.

Chapter 4: Armatures and Rigging.

Chapter 5: Shape Keys and Facial Rigging.

PART II: BRINGING IT TO LIFE: ANIMATION.

Chapter 6: Basics of Animation.

Chapter 7: Armature Animation.

Chapter 8: Facial Animation and Lip Sync.

Chapter 9: Nonlinear Animation.

Chapter 10: Further Issues in Character Animation.

Chapter 11: Lighting, Rendering, and Editing Your Animation.

Chapter 12: Using Python Scripts.

PART III: BLENDER IN PRODUCTION.

Chapter 13: Blender Institute.

Chapter 14: A Look Inside Blender Open Movies.

Chapter 15: Behind the Scenes at Sintel.

Chapter 16: Plumiferos.

PART IV: BLENDER AND BEYOND.

Chapter 17: Other Software and Formats.

Chapter 18: Resources for Further Learning.

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Tony Mullen, PhD, has a broad background in CG-related work. He teaches at Tsuda College and Musashino Art University, where his courses have included modeling and animation with Blender and programming with Python. Mullen has been a cartoonist and an illustrator; his screen credits include writer, codirector, and lead animator on several short films, including the award-winning, live-action/stop-motion film Gustav Braustache and the Auto-Debilitator. He is the author of Blender Studio Projects: Digital Movie-Making; Mastering Blender; and Bounce, Tumble and Splash!: Simulating the Physical World with Blender 3D, all from Sybex.

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Download TitleSizeDownload
Chapter 02 companion files 4.23 MB Click to Download
Chapter 03 companion files 739.76 KB Click to Download
Chapter 04 companion files 755.82 KB Click to Download
Chapter 05 companion files 1.40 MB Click to Download
Chapter 06 companion files 52.92 KB Click to Download
Chapter 07 companion files 1.79 MB Click to Download
Chapter 08 companion files 756.33 KB Click to Download
Chapter 09 companion files 950.21 KB Click to Download
Chapter 10 companion files 3.07 MB Click to Download
Chapter 11 companion files 8.34 MB Click to Download
All companion files from the book in one zip 21.78 MB Click to Download
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Do you think you've discovered an error in this book? Please check the list of errata below to see if we've already addressed the error. If not, please submit the error via our Errata Form. We will attempt to verify your error; if you're right, we will post a correction below.

ChapterPageDetailsDatePrint Run
35 Mistaken reference to companion DVD
"For the left viewport, use the image front.jpg from the book?s companion DVD."

should read:
"For the left viewport, use the image front.jpg from the book?s companion website."

At the time writing began on the book, the plan was to include a companion DVD with the support files. It was later decided to host these files on the website. No additional content is missing. All companion files accompanying the book can be found on the Resources and Downloads tab of this webpage.
5/24/11 1st
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