ZBrush Character Creation: Advanced Digital Sculpting, 2nd EditionISBN: 978-0-470-57257-3
Paperback
432 pages
February 2011
![]() Other Available Formats: E-book
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Foreword.
Introduction.
Chapter 1 Sculpting, from Traditional to Digital.
Chapter 2 Sculpting in ZBrush.
Chapter 3 Designing a Character Bust.
Chapter 4 ZBrush for Detailing.
Chapter 5 Texture Painting.
Chapter 6 ZSpheres.
Chapter 7 Transpose, ZSphere Rigging, Retopology, and Mesh Extraction.
Chapter 8 ZBrush Movies and Photoshop Composites.
Chapter 9 Normal Maps, Displacement Maps, Maya, and Decimation Master.
Chapter 10 ZSketch and Hard-Surface Brushes.
Appendix About the Companion DVD 395
Index.

