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E-book
Beginning Programming with C++ For DummiesISBN: 978-0-470-90950-8
E-book
456 pages
July 2010
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Part I: Let's Get Started.
Chapter 1: What Is a Program?
Chapter 2: Installing Code::Blocks.
Chapter 3: Writing Your First Program.
Part II: Writing a Program: Decisions, Decisions.
Chapter 4: Integer Expressions.
Chapter 5: Character Expressions.
Chapter 6: if I Could Make My Own Decisions.
Chapter 7: Switching Paths.
Chapter 8: Debugging Your Programs, Part 1.
Part III: Becoming a Functional Programmer.
Chapter 9: while Running in Circles.
Chapter 10: Looping for the Fun of It.
Chapter 11: Functions, I Declare!
Chapter 12: Dividing Programs into Modules.
Chapter 13: Debugging Your Programs, Part 2.
Part IV: Data Structures.
Chapter 14: Other Numerical Variable Types.
Chapter 15: Arrays.
Chapter 16: Arrays with Character.
Chapter 17: Pointing the Way to C++ Pointers.
Chapter 18: Taking a Second Look at C++ Pointers.
Chapter 19: Programming with Class.
Chapter 20: Debugging Your Programs, Part 3.
Part V: Object-Oriented Programming.
Chapter 21: What Is Object-Oriented Programming?
Chapter 22: Structured Play: Making Classes Do Things.
Chapter 23: Pointers to Objects.
Chapter 24: Do Not Disturb: Protected Members.
Chapter 25: Getting Objects Off to a Good Start.
Chapter 26: Making Constructive Arguments.
Chapter 27: Coping with the Copy Constructor.
Part VI: Advanced Strokes.
Chapter 28: Inheriting a Class.
Chapter 29: Are Virtual Functions for Real?
Chapter 30: Overloading Assignment Operators.
Chapter 31: Performing Streaming I/O.
Chapter 32: I Take Exception!
Part VII: The Part of Tens.
Chapter 33: Ten Ways to Avoid Bugs.
Chapter 34: Ten Features Not Covered in This Book.
Appendix: About the CD.
Index.



