Ivor Horton's Beginning Visual C++ 2010
Ivor Horton is the preeminent author of introductory programming language tutorials; previous editions of his Beginning Visual C++ have sold nearly 100,000 copies. This book is a comprehensive introduction to both the Standard C++ language and to Visual C++ 2010; no previous programming experience is required.
All aspects of the 2010 release are covered, including changes to the language and the C++ standard..
- Microsoft Visual C++ is one of the most popular C++ development environments and compilers, used by hundreds of thousands of developers
- Ivor Horton's approach to programming tutorials has achieved a huge following; this book gives beginning programmers a comprehensive introduction to both Standard C++ and Visual C++ 2010
- Covers all the language changes in Visual C++ 2010, library additions, new MFC features, changes in the Visual Studio development environment, and more
- Also includes a brief introduction to programming for multicore processors in native C++ and C++/CLR processors
- Nearly 100,000 copies of this book have been sold in previous editions
Beginners seeking a complete education in Visual C++ will find everything they need in Ivor Horton's Beginning Visual C++ 2010.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
CHAPTER 1: PROGRAMMING WITH VISUAL C++ 2010.
CHAPTER 2: DATA, VARIABLES, AND CALCULATIONS.
CHAPTER 3: DECISIONS AND LOOPS.
CHAPTER 4: ARRAYS, STRINGS, AND POINTERS.
CHAPTER 5: INTRODUCING STRUCTURE INTO YOUR PROGRAMS.
CHAPTER 6: MORE ABOUT PROGRAM STRUCTURE.
CHAPTER 7: DEFINING YOUR OWN DATA TYPES.
CHAPTER 8: MORE ON CLASSES.
CHAPTER 9: CLASS INHERITANCE AND VIRTUAL FUNCTIONS.
CHAPTER 10: THE STANDARD TEMPLATE LIBRARY.
CHAPTER 11: DEBUGGING TECHNIQUES.
CHAPTER 12: WINDOWS PROGRAMMING CONCEPTS.
CHAPTER 13: PROGRAMMING FOR MULTIPLE CORES.
CHAPTER 14: WINDOWS PROGRAMMING WITH THE MICROSOFT FOUNDATION CLASSES.
CHAPTER 15: WORKING WITH MENUS AND TOOLBARS.
CHAPTER 16: DRAWING IN A WINDOW.
CHAPTER 17: CREATING THE DOCUMENT AND IMPROVING THE VIEW.
CHAPTER 18: WORKING WITH DIALOGS AND CONTROLS.
CHAPTER 19: STORING AND PRINTING DOCUMENTS.
CHAPTER 20: WRITING YOUR OWN DLLs.