Training Your Brain For Dummies
Judging from the worldwide popularity of the brain game, Nintendo DS, and such mind-bending puzzles as SuDoku and KenKen®, keeping one's mind as limber as an Olympic athlete is an international obsession. With forecasters predicting over a million people with dementia by 2025, today's young and senior population have a vested interest in keeping their grey matter in the pink for as long as possible. Training Your Brain For Dummies is an indispensable guide to every aspect of brain fitness-and keeping your mind as sharp, agile, and creative for as long as you can. Whether you want to hone your memory, manage stress and anxiety, or simply eat brain healthy food, this guide will help you build brain health into your everyday life.
- Includes verbal, numerical and memory games, brain games to play on the move, tips on the best day-to-day habits, and long-term mental fitness techniques
- Offers ten key brain training basics, tips on brain training through one's lifetime, and improving long- and short-term memory
- Includes advice on improving creativity, developing a positive mindset, and reaping the rewards of peace and quiet
With tips on mind/body fitness, Training Your Brain For Dummies is a must-have guide for anyone, at any age, for keeping one's mind-and quality of life-in peak condition.
Part I: Brain Training Basics.
Chapter 1: Introducing Brain Training.
Chapter 2: Getting to Know Your Brain.
Chapter 3: Brain Training For Your Needs.
Part II: Remember, Remember . . . Keeping Your Memory Sharp.
Chapter 4: Honing Your Long-Term Memory.
Chapter 5: Improving Your Short-Term Memory.
Chapter 6: Improving Your Language Skills.
Chapter 7: Recognising Faces and Remembering Directions.
Part III: Fostering a Happy, Healthy Mind.
Chapter 8: Improving Your Creativity.
Chapter 9: Developinng a Positive Mindset.
Chapter 10: Reaping the Rewards of Peace and Quiet.
Chapter 11: Keeping Your Brain Sociable.
Part IV: Getting Physical: Looking at Brain-Friendly Diet and Lifestyle.
Chapter 12: Feeding Your Brain.
Chapter 13: Looking at Stimulants: Drugs and Caffeine.
Chapter 14: Building Up Mind/Body Fitness
Part V: Game On! Brain Training Games to Play at Home.
Chapter 15: Verbal Brain Games.
Chapter 16: Numerical Brain Games.
Chapter 17: Memory Games.
Part VI: The Part of Tens.
Chapter 18: Trying New Things to Train Your Brain.
Chapter 19: Ten Brain Games to Play on the Move.
Dr Tracy Packiam Alloway, PhD is the Director of the Centre for Memory and Learning in the Lifespan at the University of Stirling. Her research has been featured in newspapers including The Guardian and The Daily Mail, as well as on BBC Radio, Sky News, and ABC News. She has also written over 75 scientific articles and books about memory and learning. Tracy was the winner of the 2009 Joseph Lister Science Award.