![]() Designing Digital Space: An Architect's Guide to Virtual Reality
ISBN: 978-0-471-14662-9
Paperback
368 pages
December 1996
US $90.00
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Partial table of contents:
THE PAST.
The Quest for Three-Dimensionality.
From Images of Architecture to Architecture of Images.
THE PRESENT.
The Electronic Revolution in Architecture.
Solid and Digital Architecture.
Virtual Reality.
The Stuff VR Is Made Of.
Architectural Design and Virtual Reality.
WHO IS DOING WHAT?
Architectural Applications and the Responsive Workbench.
Architectural Realities: Virtual Reality Case Studies at Calibre Institute.
Community and Environmental Design and Simulation: The CEDeS Lab at the University of Washington.
Real Buildings and Virtual Spaces.
THE FUTURE.
A Few Observations about the Future of Architecture in a Digital World.
A Few Hypotheses for Reconstructed Architecture.
Index.
THE PAST.
The Quest for Three-Dimensionality.
From Images of Architecture to Architecture of Images.
THE PRESENT.
The Electronic Revolution in Architecture.
Solid and Digital Architecture.
Virtual Reality.
The Stuff VR Is Made Of.
Architectural Design and Virtual Reality.
WHO IS DOING WHAT?
Architectural Applications and the Responsive Workbench.
Architectural Realities: Virtual Reality Case Studies at Calibre Institute.
Community and Environmental Design and Simulation: The CEDeS Lab at the University of Washington.
Real Buildings and Virtual Spaces.
THE FUTURE.
A Few Observations about the Future of Architecture in a Digital World.
A Few Hypotheses for Reconstructed Architecture.
Index.

