![]() Computer Games: Text, Narrative and Play
ISBN: 978-0-7456-3400-5
Hardcover
224 pages
April 2006, Polity
US $69.95
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Instructors may request an evaluation copy for this title.
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* List of Illustrations
* Acknowledgements
* 1. Studying computer games
* 2. Defining game genres
* 3. Games and narrative
* 4. Play and pleasure
* 5. Space, navigation and affect
* 6. Playing roles
* 7. Reworking the text: online fandom
* 8. Motivation and online gaming
* 9. Social play and learning
* 10. Agency in and around play
* 11. Film, adaptation and computer games
* 12. Games and Gender
* 13. Doing game analysis
* Notes
* Games Cited
* References
* Index
* Acknowledgements
* 1. Studying computer games
* 2. Defining game genres
* 3. Games and narrative
* 4. Play and pleasure
* 5. Space, navigation and affect
* 6. Playing roles
* 7. Reworking the text: online fandom
* 8. Motivation and online gaming
* 9. Social play and learning
* 10. Agency in and around play
* 11. Film, adaptation and computer games
* 12. Games and Gender
* 13. Doing game analysis
* Notes
* Games Cited
* References
* Index

