![]() VisualBasic .NET For Dummies
ISBN: 978-0-7645-0867-7
Paperback
432 pages
November 2001
US $34.99
This price is valid for United States. Change location to view local pricing and availability. This is a Print-on-Demand title. It will be printed specifically to fill your order. Please allow an additional 1-2 days delivery time for paperbacks, and 3-5 days for hardcovers. The book is not returnable.
|
Introduction.
PART I: Creating a Visual Basic .NET Program.
Chapter 1: How Visual Basic .NET Works.
Chapter 2: Using the Visual Basic .NET User Interface.
Chapter 3: Designing Your First User Interface.
Chapter 4: Writing BASIC Code.
PART II: Creating User Interfaces.
Chapter 5: User Interface Design 101.
Chapter 6: Designing Forms.
Chapter 7: Boxes and Buttons for Making Choices.
Chapter 8: Text Boxes and Labels for Typing and Showing Words.
Chapter 9: Showing Choices with List and Combo Boxes.
Chapter 10: Fine-Tuning the Appearance of Your User Interface.
PART III: Making Menus.
Chapter 11: Creating and Editing Pull-Down Menus.
Chapter 12: Submenus, Growing Menus, and Pop-Up Menus.
Chapter 13: Showing Dialog Boxes.
PART IV: The Basics of Writing Code.
Chapter 14: Writing Event-Handling Procedures.
Chapter 15: Using Variables.
Chapter 16: Getting Data from the User.
Chapter 17: Math 101: Arithmetic, Logical, and Comparison Operators.
Chapter 18: Strings and Things.
Chapter 19: Defining Constants and Using Comments.
Chapter 20: Storing Stuff in Data Structures.
Chapter 21: Killing Bugs.
PART V: Making Decisions and Getting Loopy.
Chapter 22: Making Decisions with If-Then Statements.
Chapter 23: The Select Case Statement.
Chapter 24: Repeating Yourself with Loops.
Chapter 25: For-Next Loops That Can Count.
Chapter 26: Nested Loops and Quick Exits.
PART VI: Writing Subprograms (So You Don't Go Crazy All at Once).
Chapter 27: General Procedures (Subprograms That Everyone Can Share).
Chapter 28: Passing Arguments.
Chapter 29: Functions, a Unique Type of Subprogram.
PART VII: Understanding Object-Oriented Programming.
Chapter 30: What the Heck Is Object-Oriented Programming?
Chapter 31: Getting Some Class with Object-Oriented Programming.
Chapter 32: Using Inheritance and Overloading.
PART VIII: The Part of Tens.
Chapter 33: Ten Visual Basic .NET Topics That Didn't Fit Anywhere Else.
Chapter 34: (Almost) Ten Tips for Using the Visual Basic .NET User Interface.
Index.
PART I: Creating a Visual Basic .NET Program.
Chapter 1: How Visual Basic .NET Works.
Chapter 2: Using the Visual Basic .NET User Interface.
Chapter 3: Designing Your First User Interface.
Chapter 4: Writing BASIC Code.
PART II: Creating User Interfaces.
Chapter 5: User Interface Design 101.
Chapter 6: Designing Forms.
Chapter 7: Boxes and Buttons for Making Choices.
Chapter 8: Text Boxes and Labels for Typing and Showing Words.
Chapter 9: Showing Choices with List and Combo Boxes.
Chapter 10: Fine-Tuning the Appearance of Your User Interface.
PART III: Making Menus.
Chapter 11: Creating and Editing Pull-Down Menus.
Chapter 12: Submenus, Growing Menus, and Pop-Up Menus.
Chapter 13: Showing Dialog Boxes.
PART IV: The Basics of Writing Code.
Chapter 14: Writing Event-Handling Procedures.
Chapter 15: Using Variables.
Chapter 16: Getting Data from the User.
Chapter 17: Math 101: Arithmetic, Logical, and Comparison Operators.
Chapter 18: Strings and Things.
Chapter 19: Defining Constants and Using Comments.
Chapter 20: Storing Stuff in Data Structures.
Chapter 21: Killing Bugs.
PART V: Making Decisions and Getting Loopy.
Chapter 22: Making Decisions with If-Then Statements.
Chapter 23: The Select Case Statement.
Chapter 24: Repeating Yourself with Loops.
Chapter 25: For-Next Loops That Can Count.
Chapter 26: Nested Loops and Quick Exits.
PART VI: Writing Subprograms (So You Don't Go Crazy All at Once).
Chapter 27: General Procedures (Subprograms That Everyone Can Share).
Chapter 28: Passing Arguments.
Chapter 29: Functions, a Unique Type of Subprogram.
PART VII: Understanding Object-Oriented Programming.
Chapter 30: What the Heck Is Object-Oriented Programming?
Chapter 31: Getting Some Class with Object-Oriented Programming.
Chapter 32: Using Inheritance and Overloading.
PART VIII: The Part of Tens.
Chapter 33: Ten Visual Basic .NET Topics That Didn't Fit Anywhere Else.
Chapter 34: (Almost) Ten Tips for Using the Visual Basic .NET User Interface.
Index.

