![]() Beginning Programming For Dummies, 3rd Edition
ISBN: 978-0-7645-5962-4
Adobe E-Book
430 pages
December 2003
US $24.99
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Part I: Programming a Computer.
Chapter 1: Learning Computer Programming for the First Time.
Chapter 2: All about Programming Languages.
Chapter 3: How to Write a Program.
Chapter 4: The Tools of a Computer Programmer.
Part II: Learning Programming with Liberty BASIC.
Chapter 5: Getting Your Hands on a Real Language: Liberty BASIC.
Chapter 6: Handling Input and Output.
Chapter 7: Variables, Constants, and Comments.
Chapter 8: Crunching Numbers and Playing with Strings.
Chapter 9: Making Decisions with Control Statements.
Chapter 10: Repeating Yourself with Loops.
Part III: Advanced Programming with Liberty BASIC.
Chapter 11: Writing Large Programs by Using Subprograms.
Chapter 12: Drawing Pictures and Making Noise.
Chapter 13: Saving and Retrieving Stuff in Files.
Chapter 14: Creating a User Interface.
Chapter 15: Debugging Programs.
Part IV: Dealing with Data Structures.
Chapter 16: Storing Stuff in Arrays.
Chapter 17: Lumping Related Data in Records.
Chapter 18: Linked Lists and Pointers.
Chapter 19: Playing with Object-Oriented Programming.
Part V: Algorithms: Telling the Computer What to Do.
Chapter 20: Sorting.
Chapter 21: Searching.
Chapter 22: Optimizing Your Code.
Part VI: Internet Programming.
Chapter 23: Playing with HTML.
Chapter 24: Making Interactive Web Pages with JavaScript.
Chapter 25 Using Java Applets on Web Pages.
Part VII: The Part of Tens.
Chapter 26: Ten Cool Programming Careers.
Chapter 27: Ten Additional Programming Resources.
Appendix: About the CD.
Bonus Chapter: Programming in Python.
Index.
End-User License Agreement.

