![]() Maya5 Savvy
ISBN: 978-0-7821-4230-3
Paperback
927 pages
December 2003
This title is out-of-print and not currently available for purchase from this site.
Other Available Formats: E-Book
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Introduction.
PART I: BEFORE YOU BEGIN.
Chapter 1: The Maya Interface.
Chapter 2: Creating an Animation Story.
Chapter 3: Getting Ready for Maya.
PART II: MODELING.
Chapter 4: Modeling Basics.
Chapter 5: NURBS Modeling.
Chapter 6: Polygons and Subdivision Surfaces.
Chapter 7: Character Modeling.
PART III: KEYFRAMED ANIMATION.
Chapter 8: Basic Animation.
Chapter 9: Deformers and Skeletons: Rigging I.
Chapter 10: Binding and Controls: Rigging II.
Chapter 11: Character Animation.
Chapter 12: Nonlinear Animation Techniques.
PART IV: AUTOMATED ANIMATION.
Chapter 13: Rigid Body Animation.
Chapter 14: Introducing MEL.
Chapter 15: Programming with MEL.
Chapter 16: Expression-Driven Animation.
Chapter 17: Introduction to Particles.
Chapter 18: Advanced Particle Animation.
PART V: CREATING OUTPUT.
Chapter 19: Rendering Basics.
Chapter 20: Lighting for Animation.
Chapter 21: Texturing For Animation.
Chapter 22: Advanced Rendering for Animation.
PART VI: ADVANCED TOPICS.
Chapter 23: Maya Fur.
Chapter 24: Maya Cloth.
Chapter 25: Paint Effects.
Chapter 26: Fluid Effects.
Chapter 27: Compositing and Editing.
Index.



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