![]() Getting a Job in Computer Graphics: Real Advice from Reel People
ISBN: 978-0-7821-5143-5
Adobe E-Book
February 2006
US $39.99
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Introduction.
Chapter 1: What 3D Job is Right For You?.
Chapter 2: Technical 3D Jobs and Other Industries.
Chapter 3: What To Learn.
Chapter 4: How and Where to Learn.
Chapter 5: The Demo Reel, Portfolio, and Resume.
Chapter 6: Finding Jobs.
Chapter 7: The Real Goods: Who You Know.
Chapter 8: Working with Recruiters.
Chapter 9: Interviewing for the Job.
Chapter 10: Frequently Asked Questions¿Insights from Reel People.
Appendix: Real Reels.
Index.

