![]() Stop Staring: Facial Modeling and Animation Done Right
ISBN: 978-0-7821-5171-8
Adobe E-Book
February 2006
US $49.99
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Introduction.
PART I: GETTING TO KNOW THE FACE.
Chapter 1: Learning the Basics of Lip Sync.
Chapter 2: What the Eyes and Brows Tell Us.
Chapter 3: Facial Landmarking.
PART II: ANIMATING AND MODELING THE MOUTH.
Chapter 4: Visimes and Lip Sync Technique.
Chapter 5: Constructing a Mouth.
Chapter 6: Mouth Keys.
PART III: ANIMATING AND MODELING THE EYES AND BROWS.
Chapter 7: Building Emotion: The Basics of the Eyes.
Chapter 8: Constructing Eyes and Brows.
Chapter 9: Eye and Brow Keys.
PART IV: BRINGING IT TOGETHER.
Chapter 10: Connecting the Features.
Chapter 11: Skeletal Setup, Weighting, and Rigging.v
Chapter 12: Interfaces for Your Faces.
Chapter 13: A Shot in Production.
Index.

