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The Pfeiffer Handbook of Structured Experiences: Learning Activities for Personal Development
ISBN: 978-0-7879-7237-0
Hardcover
496 pages
June 2004, Pfeiffer
US $99.00 Add to Cart

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  • Description
  • Table of Contents
  • Author Information
How to Use This Resource.

Introduction.

Section I. Communication and Values.

1. One-Way, Two-Way: A Communications Experiment.

2. Shoe Store: Group Problem Solving.

3. Behavior Description Trios: Reading Body Language.

4. Not-Listening: A Paired Role Play.

5. Rumor Clinic: A Communications Experiment.

6. Helping Relationships: Verbal and Nonverbal Communication.

7. Babel: Interpersonal Communication.

8. I’m All Ears: Enhancing Awareness of Effective Listening.

9. All Iowans Are Naïve: Breaking Cultural Stereotypes.

10. Meanings Are in People: Perception Checking.

11. In Other Words: Building Communication Skills.

12. Dominoes: A Communication Experiment.

13. Listening Trios: Building Communications Skills.

14. Active Listening: A Communication-Skills Practice.

15. Taking Responsibility: Practice in Communicating Assumptions.

16. Prisoner’s Dilemma: An Intergroup Competition.

17. Polarization: A Demonstration.

18. Submission/Aggression/Assertion: Nonverbal Components.

19. Praise: Giving and Receiving Positive Feedback.

20. Discrimination: Simulation Activities.

21. Sex-Role Attitudes: Personal Feedback.

22. Think-Feel: A Verbal Progression.

23. Organizational TA: Interpersonal Communication.

24. Adjectives: Feedback.

25. Partners Renewal: A Program for Developing Ongoing Relationships.

26. Escalation: An Assertion Activity.

27. Coins: Symbolic Feedback.

28. Sexual Values in Organizations: An OD Role Play.

29. Risk Taking: A Perception Check for Partners.

Section II. Leadership and Decision Making.

30. T-P Leadership Questionnaire: An Assessment of Style.

31. Brainstorming: A Problem-Solving Activity.

32. Boss Wanted: Identifying Leadership Characteristics.

33. Motivation: A Supervisory-Skill Activity.

34. Absentee: A Management Role Play.

35. Fork-Labyrinth: Leadership Practice.

36. Hampshire In-Basket: A Management Activity.

37. Auction: An Intergroup Competition.

38. Win as Much as You Can: An Intergroup Competition.

39. Staff Meeting: A Leadership Role Play.

40. When to Delegate: A Manager’s Dilemma.

41. Sunglow: An Appraisal Role Play.

42. Choose Me: Developing Power Within a Group.

43. Darts: Competition and Motivation.

44. Pins and Straws: Leadership Styles.

45. Management Skills: Assessing Personal Performance.

46. Coloring Book: An Organization Experiment.

47. The Manager’s Guidebook: Understanding Motivation.

48. Maze: One-Way and Two-Way Communication.

49. Sherlock: An Inference Activity.

50. Resistance: A Role Play.

51. Force-Field Analysis: Individual Problem Solving.

52. Interviewing: Gathering Pertinent Information.

53. Values and Decisions: Checking for Congruence.

54. Wahoo City: A Role Alternation.

55. AIRSOPAC: Choosing a CEO.

Section III. Personal Growth.

56. T’ai Chi Chuan: An Introduction to Movement Awareness.

57. The Human Bank Account: Practicing Self-Affirmation.

58. The People of Trion: Exploring Organizational Values.

59. The Gold Watch: Balancing Personal and Professional Values.

60. Prejudice: An Awareness-Expansion Activity.

61. Alpha II: Clarifying Sexual Values.

62. Sexual Values: Relationship Clarification.

63. Lifeline: A Value-Clarification Activity.

64. Feelings and Defenses: A Spontaneous Lecture.

65. Bread Making: An Integrating Experience.

66. Projections: Interpersonal Awareness Expansion.

67. Inquiries: Observing and Building Hypotheses.

68. Growth Cards: Experimenting with New Behaviors.

69. Personality Traits: Self-Discovery and Disclosure.

70. The “T” Test: An Experiential Lecture on Traits.

71. Sexism in Advertisements: Exploring Stereotypes.

72. Closure: Variations on a Theme.

73. Introspection: Personal Evaluation and Feedback.

74. Wants Bombardment: A Psychosynthesis Activity.

75. Physical Characteristics: Paired Perception Checking.

76. Verbal Activities Within Groups: A Potpourri.

77. The Ego-Radius Model: Evaluating and Planning Life Situations.

78. Group Exploration: A Guided Image.

79. Awareness Expansion: A Potpourri.

80. Graphics: Self-Disclosure Activities.

81. Partners Encounter: A Program for Developing Relationships.

82. Personal Journal: A Self-Evaluation.

83. Guided Imagery: Suggestions for Individuals and Groups.

84. Nonverbal Communication: A Collection of Activities.

85. Nonverbal Communication: A Collection.

86. Nonverbal Communication: Another Collection.

87. Lemons: A Sensory-Awareness Activity.

88. Helping Pairs: A Collection.

89. Stretching: Identifying and Taking Risks.

90. Life Planning: A Programmed Approach.

91. The In-Group: Dynamics of Exclusion.

92. Microlab: A Training Demonstration.

93. Giving and Receiving Feedback: Contracting for New Behavior.

Section IV. Classroom and Consulting Techniques.

94. Listening and Inferring: A Getting-Acquainted Activity.

95. Best Friend: A Getting-Acquainted Activity.

96. Tea Party: An Icebreaker.

97. Name Tags: An Icebreaker.

98. Choose an Object: A Getting-Acquainted Activity.

99. Personal Identity: An Icebreaker.

100. Learning Exchange: A Getting-Acquainted Activity.

101. Who Am I? A Getting-Acquainted Activity.

102. “Who Am I?” Variations: A Getting-Acquainted Activity.

103. Energizers: Group Starters.

104. Group Conversation: Discussion Starters.

105. Getting Acquainted: A Potpourri.

106. Two-Four-Eight: Building Teams.

107. Empty Chair: An Extended Group Design.

108. Jigsaw: Forming Groups.

109. Miniversity: Sharing Participants’ Ideas.

110. Resistance to Learning: Developing New Skills.

111. Aloha: A Feedback Activity.

112. First Names, First Impressions: A Feedback Activity.

113. Training Philosophies: A Personal Assessment.

114. Assumptions About Human Relations Training: An Opinionnaire.

115. Client Concerns: Developing Appropriate Trainer Responses.

116. HELPCO: An OD Role Play.

117. Process Intervention: A Facilitator Practice Session.

118. Group Composition: A Selection Activity.

About the Editor.

How to Use the CD-ROM.

Pfeiffer Publications Guide.

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