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The Guide to Computer Simulations and Games

ISBN: 978-1-118-00923-9
Paperback
480 pages
December 2011
US $75.00 Add to Cart

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The Guide to Computer Simulations and Games (1118009231) cover image
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Introduction xxix

Part I Context 1

Chapter 1 Spoilers 3

Chapter 2 Fundamentals 35

Chapter 3 Going Digital 53

Chapter 4 How Programs Work 75

Part II It's About Time 95

Chapter 5 The Stuff of Which Simulations Are Made 97

Chapter 6 Randomness 119

Chapter 7 A Single Server Queuing System 145

Chapter 8 Visualization 175

Chapter 9 Verification and Validation 205

Chapter 10 Sims and Games for Learning 233

Part III Designing and Building Simulations 265

Chapter 11 Simulation Tools 267

Chapter 12 A Hospital Emergency Department (Single Server Queuing System II) 301

Chapter 13 Boarding a Passenger Airliner (Decision Making) 327

Chapter 14 Cooking Simulation and Food Safety 349

Chapter 15 The Stock Market (Serious Game) 371

Chapter 16 Now What? 393

Appendix Simulations, Games, and Software 397

Glossary 403

Index 421

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