The Guide to Computer Simulations and GamesISBN: 978-1-118-00923-9
Paperback
480 pages
December 2011
This price is valid for United States. Change location to view local pricing and availability. ![]() Other Available Formats: E-book
|
Part I Context 1
Chapter 1 Spoilers 3
Chapter 2 Fundamentals 35
Chapter 3 Going Digital 53
Chapter 4 How Programs Work 75
Part II It's About Time 95
Chapter 5 The Stuff of Which Simulations Are Made 97
Chapter 6 Randomness 119
Chapter 7 A Single Server Queuing System 145
Chapter 8 Visualization 175
Chapter 9 Verification and Validation 205
Chapter 10 Sims and Games for Learning 233
Part III Designing and Building Simulations 265
Chapter 11 Simulation Tools 267
Chapter 12 A Hospital Emergency Department (Single Server Queuing System II) 301
Chapter 13 Boarding a Passenger Airliner (Decision Making) 327
Chapter 14 Cooking Simulation and Food Safety 349
Chapter 15 The Stock Market (Serious Game) 371
Chapter 16 Now What? 393
Appendix Simulations, Games, and Software 397
Glossary 403
Index 421
Buy Both and Save 25%!
The Guide to Computer Simulations and Games (US $75.00)
-and- Algorithms for Image Processing and Computer Vision, 2nd Edition (US $95.00)
Total List Price: US $170.00
Discounted Price: US $127.50 (Save: US $42.50)


