ZBrush Creature Design: Creating Dynamic Concept Imagery for Film and GamesISBN: 978-1-118-02433-1
Paperback
384 pages
May 2012
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Introduction xvii
Chapter 1 ZBrush as a Character Design Tool 1
Chapter 2 The Character Portrait: Sculpting the Alien Mystic 27
Chapter 3 The Interdimensional Traveler: A Full Body Character Design 53
Chapter 4 Posing the Interdimensional Traveler 89
Chapter 5 Painting the Interdimensional Traveler 111
Chapter 6 A Biomechanical Character 147
Chapter 7 Sculpting a Mermaid Character with Dynamesh 175
Chapter 8 Sculpting the Forest Spirit 203
Chapter 9 Painting the Forest Spirit 243
Chapter 10 Rendering the Enforcer 285
Chapter 11 ZBrush for Digital 3-D Printing 311
Appendix About the Companion DVD 341
Index 345

