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Textbook
Autodesk Maya 2013 EssentialsISBN: 978-1-118-16774-8
Paperback
304 pages
June 2012, ©2012
This price is valid for United States. Change location to view local pricing and availability. ![]() Other Available Formats: E-book
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Introduction xvii
CHAPTER 1 Understanding the Maya Interface 1
CHAPTER 2 Creating Your First Animation 15
CHAPTER 3 Modeling with Polygons, Part 1 37
CHAPTER 4 Modeling with Polygons, Part 2 69
CHAPTER 5 Modeling with Polygons, Part 3 87
CHAPTER 6 Modeling with Subdivision Surfaces 103
CHAPTER 7 Surfacing Your Character 127
CHAPTER 8 Getting Bent Out of Shape: Blend Shapes 153
CHAPTER 9 Dem Bones: Setting Up Your Joint System 165
CHAPTER 10 Weighting Your Joints 191
CHAPTER 11 Rigging Your Character 205
CHAPTER 12 Making It Move: Animating Your Character 225
CHAPTER 13 Let There Be Light: Lighting Your Shot 243
CHAPTER 14 Rendering and Compositing Your Scene 263
Index 275

