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Coding For Kids For Dummies

ISBN: 978-1-118-94032-7
384 pages
November 2014
Coding For Kids For Dummies (1118940326) cover image


An easy-to-grasp introduction to coding concepts for kids

Coding For Kids For Dummies breaks coding into a series of small projects, each designed to teach elementary-to-middle-school-aged students a core concept to build a game, application, or other tool. In this his hands-on, friendly guide readers will get access to a leading coding tool that has been designed specifically for kids, showing them how to create the projects provided in the book as well as how to implement them into their own creative work.

Written by a teacher and leading advocate of coding education, Coding For Kids For Dummies explains to kids in plain English how to apply the math and logic skills they already have to the subject of coding. In no time, they'll be grasping basic coding concepts, completing their very own technical feats, and arming themselves with the computer science experience and know-how to prepare for a future working with technology.

  • Lay-flat binding allows for easy access as students work on projects
  • Full-color, large-print design make the information more approachable to kids
  • Kids interested in computer science get a competitive edge
  • The author has dedicated her career to enhancing coding and other STEM education in schools

If you're a student who wants to learn coding, a parent who wants to help your kid pursue an interest in coding, or a teacher who is in need of a supplemental course book for your computer science class, Coding For Kids For Dummies has you covered.

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Table of Contents

Introduction 1

Week 1: Basic Drawing, Motion, and Text Handling 5

Project 0: Getting Started with Coding 7

Project 1: Ar t Toy 19

Project 2: Mini Golf 44

Project 3: Sketcher Etcher 71

Week 2: Motion, Animating Shapes, and Reacting to Input 89

Project 4: Horse Race 91

Project 5: Winter Wonderland 112

Project 6: Sports Vote 134

Week 3: Variables: Counting and Conditionals 149

Project 7: Happy Birthday 151

Project 8: Number Guessing Computer 168

Project 9: Monster Mashup 190

Week 4: Keyboard Control and Shooters 211

Project 10: Viral Outbreak 213

Project 11: UFO Pilot 230

Project 12: Squid Ink 255

Week 5: Advanced Coding 285

Project 13: Rock, Paper, Scissors 287

Project 14: Where's Wallace Walrus? 305

Project 15: Traffic Dodge 326

Index 353

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Author Information

Camille McCue, PhD is a veteran STEM educator who has teletaught for NASA and PBS and instructed math, tech, and engineering in the classroom. She currently directs a College Bound program and teaches coding basics in Las Vegas, NV.

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“..informative and easy to understand without feeling like it was condescending..” (Larger Family Life, August 2015)

“Coding For Kids can be used as a source of ideas in its own right..” (Teach Secondary, November 2015)

“It's worth getting the book because the project ideas are quite good… I found the projects not only interesting and innovative, but also with readable instructions!" (ylmp.com, January 2016)

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Download TitleSizeDownload
15 Project Action Plans 220.88 KB Click to Download
Bonus Project 1: Silly Story 3.47 MB Click to Download
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Press Release

November 20, 2014
Coding For Kids – First "For Kids" Book from the Makers of the For Dummies Series

Today Wiley announces Coding For Kids (Wiley, 978-1-118-94032-7, November 2014, $29.99) the first installment in the new “For Kids” book series from the world’s bestselling reference series, For Dummies®. Coding For Kids is an excellent resource for students who want to learn coding, parents who want to help their children pursue an interest in coding, and homeschool or classroom teachers who need a supplemental course book for computer science lessons.

“Learning to code empowers kids,” said author Camille McCue, PhD. “Coding for Kids melds math, graphic design, storytelling and logic into fun projects that kids can produce and transform using their own heads and hearts. I love watching my students as they work through each project, crafting wildly different adaptations of the same underlying code, and then sharing their creations in a storm of cheers and applause!”

Coding For Kids introduces coding through a series of easy-to-follow, kid-tested projects. Each project teaches elementary-to-middle-school-aged students core coding concepts they can use to build games, applications or other digital tools. This full-color guide includes access to MicroWorlds EX, a leading coding tool from Logo Computer Systems Inc. (LCSI) that has been designed specifically for kids. The book features 15 coding projects using MicroWorlds EX that show readers how to create games, simulations and animations as well as how to use their new coding skills to create their own digital inventions.

Coding For Kids is exactly what kids and their parents have been waiting for. It provides kids with the knowledge they need to express their creativity through coding,” said LCSI president Michael Quinn. “It has always been LCSI’s goal to enable kids to use technology to be digital creators, not just digital consumers. Coding for Kids will inspire young coders to design and create whatever they can imagine.”

Coding For Kids is available for purchase online and at retailers nationwide in both print and all e-book formats. For a full list of retailers, visitwww.dummies.com/buy/9781118940327. For more information and additional resources for Coding For Kids, visitwww.dummies.com/extras/codingforkids.


About the Author:

Dr. Camille McCue, PhD is a blend of teacher, academic, geek, mom, and advocate. She's currently the director of the college bound program at the Alexander Dawson School where she also teaches coding and other STEM topics. Her dissertation covered teaching mathematics through creating video games. Along the way Dr. McCue has also worked at IBM, NASA, and PBS and written For Dummies books on PowerPoint and Dreamweaver.

About For Dummies®

After 20 years, more than 250 million copies printed, and millions of e-books downloaded, For Dummies is the world’s bestselling reference series, well known for enriching people’s lives by making knowledge accessible in a fun and easy way. Loyal customers around the globe agree that For Dummies is “more than a publishing phenomenon … [it is] a sign of the times,” [The New York Times]. With more than 1,800 active topics covering everything from health to history, music to math, sports to self-help, technology to travel, For Dummies is dedicated to Making Everything Easier. The For Dummies brand presence continues to expand wherever there is a need to know, including e-books, mobile apps, e-learning courses, a corporate custom publishing program, a robust consumer website and a licensed product line that includes consumer electronics, culinary, crafts, video, software, musical instrument packs, home improvement, automotive, game and more. For more information, visit Dummies.com. For Dummies is a branded imprint of Wiley.


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