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Tap, Click, Read: Growing Readers in a World of Screens

ISBN: 978-1-119-09200-1
304 pages
August 2015, Jossey-Bass
Tap, Click, Read: Growing Readers in a World of Screens (1119092000) cover image

Description

A guide to promoting literacy in the digital age

With young children gaining access to a dizzying array of games, videos, and other digital media, will they ever learn to read? The answer is yes—if they are surrounded by adults who know how to help and if they are introduced to media designed to promote literacy, instead of undermining it. Tap, Click, Read gives educators and parents the tools and information they need to help children grow into strong, passionate readers who are skilled at using media and technology of all kinds—print, digital, and everything in between.

In Tap, Click, Read authors Lisa Guernsey and Michael H. Levine envision a future that is human-centered first and tech-assisted second. They document how educators and parents can lead a new path to a place they call 'Readialand'—a literacy-rich world that marries reading and digital media to bring knowledge, skills, and critical thinking to all of our children. This approach is driven by the urgent need for low-income children and parents to have access to the same 21st-century literacy opportunities already at the fingertips of today's affluent families.With stories from homes, classrooms and cutting edge tech labs, plus accessible translation of new research and compelling videos, Guernsey and Levine help educators, parents, and America's leaders tackle the questions that arise as digital media plays a larger and larger role in children's lives, starting in their very first years of life.

Tap, Click, Read includes an analysis of the exploding app marketplace and provides useful information on new review sites and valuable curation tools. It shows what to avoid and what to demand in today's apps and e-books—as well as what to seek in community preschools, elementary schools and libraries. Peppered with the latest research from fields as diverse as neuroscience and behavioral economics and richly documented examples of best practices from schools and early childhood programs around the country, Tap, Click, Read will show you how to:

  • Promote the adult-child interactions that help kids grow into strong readers
  • Learn how to use digital media to build a foundation for reading and success
  • Discover new tools that open up avenues for creativity, critical thinking, and knowledge-building that today's children need

The book's accompanying website keeps you updated on new research and provides vital resources to help parents, schools and community organizations.

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Table of Contents

Preface ix

PART 1 IMAGINING THE CLASS OF 2030 1

1 The Quiet Crisis 3

2 What to Make of Media? 12

3 How Reading Happens 24

4 From Literacy to Literacies 34

5 Paving a Path to Readialand 45

PART 2 SURVEYING THE NEWLITERACY LANDSCAPE 51

6 The Apps Explosion: What’s in the Store? 53

7 E-books: When Print Comes Alive 83

8 From Talking Toys to Watson: Dreaming Up Tech for Tomorrow’s Readers 106

PART 3 THE PIONEERS 123

9 Why Adults Still Matter Most 125

10 A Different Kind of Screen Time 132

Video Vignette: Play and Learning Strategies 137

11 Nudged toward Conversational Duets 151

Video Vignette: PACT for Book Reading 160

Video Vignette: Univision and Too Small to Fail 162

12 Science, Social Studies, and More: The Knowledge Readers Need 169

Video Vignette: Comienza en Casa 177

13 An Expanding Universe of Reading Partners 181

Video Vignette: TutorMate 190

14 Developing Focused Attention and Motivation 195

15 Paper and Print? Yes. 211

PART 4 HOMESTEADING FOR THE NEXT GENERATION 223

16 What Educators, Parents, Developers, and Policymakers Can Do 225

Resources 245

About the Authors 249

Acknowledgments 251

Bibliography 255

Index 275

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Author Information

LISA GUERNSEY is a journalist and director of the Early Education Initiative and the Learning Technologies Project at New America.

MICHAEL H. LEVINE, PHD, is a child development and policy expert and founding director of the Joan Ganz Cooney Center at Sesame Workshop.

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