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Virtual Reality For Dummies

ISBN: 978-1-119-48134-8
320 pages
May 2018
Virtual Reality For Dummies (1119481341) cover image


For such a large-scale technology revolution that is about to happen in the VR/AR space, there are very few books that address Virtual Reality outside of programing language specific “How to program VR applications.” There is a huge market for a book that offers an easy to understand primer on Virtual Reality and Augmented Reality and how it will affect the future.

Rather than focus on a specific piece of hardware (HTC Vive, Oculus Rift, iOS ARKit), or software (Unity, Unreal Engine), the book functions to offer a broad look at VR/AR/MR – what they are, a history of the technologies, how they are being used currently, how they will affect the reader both professionally and personally in the future, and where things could go from here. The book also includes brief interviews with designers/developers/technologists/futurists currently in the field who can provide insight about VR/AR. 

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