Big C++, 2nd Edition
December 2008, ©2009
Chapter 1 Introduction
Chapter 2 Numbers and Objects
Chapter 3 Control Flow
Chapter 4 Functions
Chapter 5 Classes
Chapter 6 Vectors and Arrays
Chapter 7 Pointers
Chapter 8 Inheritance
Chapter 9 Streams
Algorithms and Data Structures
Chapter 10 Recursion
Chapter 11 Sorting and Searching
Chapter 12 Lists, Queues, and Stacks
Chapter 13 Sets, Maps, and Priority Queues
Chapter 14 Operator Overloading
Chapter 15 Memory Management
Chapter 16 Templates
Chapter 17 Exception Handling
Chapter 18 Name Scope Management
Chapter 19 Class Hierarchies
Chapter 20 The Standard Template Library
Chapter 21 The C++ 0x Standard
Chapter 22 Object-Oriented Design
Chapter 23 The Unified Modeling Language
Chapter 24 An Introduction to Design Patterns
Chapter 25 Graphical User Interfaces
Chapter 26 Relational Databases (Web only)
Chapter 27 XML (Web only)
A C++ Language Coding Guidelines
B Keyword Summary
C Operator Summary
D Character Codes
E C++ Library Summary
F Number Systems
G Bit and Shift Operations
H UML Summary
I A C++/Java Comparison (web-only)
- Common Errors describe the kinds of errors that programmers often make, with an explanation of why the errors occur, and what to do about them.
- Quality Tips explain good programming practices. Since most of them require an initial investment of effort, these notes carefully motivate the reason behind the advice and explain why the effort will be repaid later.
- Productivity Hints teach programmers how to use their tools more effectively, familiarizing them with tricks of the trade such as keyboard shortcuts, global search and replace, or automation of common tasks with scripts.
- Learn computer science principles and not just C++ - The authors use the C++ programming language as a vehicle for introducing solid computer science concepts. Although it covers a large subset of the C++ language, the book focuses on the modern features of the C++ standard, such as the string class and the STL containers.
- Gain a deeper understanding through the book?s spiral approach - The authors make C++ more accessible to beginners by starting with the essential facts that illustrate a concept, then adding technical details to deepen understanding of the foundational concept.
- Learn C++ as an object-oriented language - Objects are introduced in two stages. From Chapter 2 on, readers learn to use objects?in particular, strings, streams, instances of the simple time and employee classes, and graphical shapes. Starting in Chapter 5, readers learn how to implement classes and member functions. From then on, objects and classes are used as the natural building blocks of computer programs.
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