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Java For Everyone

February 2010, ©2010
Java For Everyone (EHEP001603) cover image
Java For Everyone gives an introduction into Java and computer programming that focuses on the essentials and on effective learning. The book is suitable for a first course in programming for computer scientists, engineers, and students in other technical or scientific disciplines. No prior programming experience is required, and only a modest amount of high school algebra is needed. What sets this book apart is its visual approach that motivates the reader and eases navigation. Guidance and worked examples help students succeed by providing starting points and outlining the tasks at hand. Ample practice gives students the confidence they need. From simple programming assignments to self-check questions at the end of each section, Java For Everyone gets students programming in an enjoyable and friendly manner.
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PREFACE.

SPECIAL FEATURES.

CHAPTER 1 INTRODUCTION.

1.1 Computer Programs.

1.2 The Anatomy of a Computer.

1.3 The Java Programming Language.

1.4 Becoming Familiar with Your Programming Environment.

1.5 Analyzing Your First Program.

1.6 Errors.

1.7 Algorithms.

CHAPTER 2 FUNDAMENTAL DATA TYPES.

2.1 Declaring Variables.

2.2 Variable Assignment.

2.3 Reading Input.

2.4 Constants.

2.5 Arithmetic.

2.6 Strings.

CHAPTER 3 DECISIONS.

3.1 The if Statement.

3.2 Comparing Numbers and Strings.

3.3 Multiple Alternatives.

3.4 Nested Branches.

3.5 Boolean Variables and Operators.

3.6 Application: Input Validation.

CHAPTER 4 LOOPS.

4.1 The while Loop.

4.2 The for Loop.

4.3 The do Loop.

4.4 Application: Processing Sentinel Values.

4.5 Common Loop Algorithms.

4.6 Nested Loops.

4.7 Application: Random Numbers and Simulations.

CHAPTER 5 METHODS.

5.1 Methods as Black Boxes.

5.2 Implementing Methods.

5.3 Parameter Passing.

5.4 Return Values.

5.5 Methods Without Return Values.

5.6 Stepwise Refinement.

5.7 Variable Scope.

5.8 Recursive Methods (Optional).

CHAPTER 6 ARRAYS AND ARRAY LISTS.

6.1 Arrays.

6.2 The Enhanced for Loop.

6.3 Common Array Algorithms.

6.4 Using Arrays with Methods.

6.5 Two-Dimensional Arrays.

6.6 Array Lists.

CHAPTER 7 OBJECTS AND CLASSES.

7.1 Object-Oriented Programming.

7.2 Specifying the Public Interface of a Class.

7.3 Instance Variables.

7.4 Instance Methods.

7.5 Constructors.

7.6 Testing a Class.

7.7 Discovering Classes.

7.8 Object References.

7.9 Static Variables and Methods.

7.10 Packages.

CHAPTER 8 INPUT/OUTPUT AND EXCEPTION HANDLING.

8.1 Reading and Writing Text Files.

8.2 Processing Text Input.

8.3 Command Line Arguments.

8.4 Exception Handling.

8.5 Application: Handling Input Errors.

CHAPTER 9 INHERITANCE AND INTERFACES.

9.1 Inheritance Hierarchies.

9.2 Implementing Subclasses.

9.3 Overriding Methods.

9.4 Polymorphism.

9.5 Object: The Cosmic Superclass.

9.6 Interface Types.

CHAPTER 10 COLLECTIONS AND MAPS.

10.1 The Java Collections Framework.

10.2 Linked Lists.

10.3 Queues and Stacks.

10.4 Sets.

10.5 Maps.

10.6 Hash Tables.

10.7 Binary Search Trees.

CHAPTER 11 GRAPHICS AND EVENT HANDLING (WEB ONLY).

11.1 Frame Windows.

11.2 Drawing on a Component.

11.3 Ellipses, Lines, Text, and Color.

11.4 Shape Classes.

11.5 Events and Event Handling.

11.6 Using Inner Classes for Listeners.

11.7 Building Applications with Buttons.

11.8 Using Timer Events for Animations.

11.9 Mouse Events.

11.10 Using Inheritance to Customize Frames.

CHAPTER 12 GRAPHICAL USER INTERFACES (WEB ONLY).

12.1 Processing Text Input.

12.2 Text Areas.

12.3 Layout Management.

12.4 Choices.

12.5 Menus.

12.6 Exploring the Swing Documentation.

CHAPTER 13 RECURSION (WEB ONLY).

13.1 Triangle Numbers.

13.2 Recursive Helper Methods.

13.3 The Efficiency of Recursion.

13.4 Permutations.

13.5 Mutual Recursions.

APPENDICES.

APPENDIX A THE BASIC LATIN AND LATIN-1 SUBSETS OF UNICODE.

APPENDIX B JAVA OPERATOR SUMMARY.

APPENDIX C JAVA RESERVED WORD SUMMARY.

APPENDIX D THE JAVA LIBRARY.

APPENDIX E JAVA SYNTAX SUMMARY.

APPENDIX F HTML SUMMARY.

APPENDIX G TOOL SUMMARY.

APPENDIX H JAVADOC SUMMARY.

APPENDIX I NUMBER SYSTEMS.

APPENDIX J BIT AND SHIFT OPERATIONS.

APPENDIX K UML SUMMARY.

APPENDIX L JAVA LANGUAGE CODING GUIDELINES.

GLOSSARY.

INDEX.

ILLUSTRATION CREDITS.

ALPHABETICAL LIST OF SYNTAX BOXES.

Arrays.

Array Lists.

Assignment.

Catching Exceptions.

Comparison.

Constructors.

Constructor with Superclass Initializer.

for Statement.

if Statement.

Input Statement.

Instance Methods.

Instance Variables.

Interface Types.

Java Program.

Method Declaration.

Subclass Declaration.

The "for each" Loop.

The finally Clause.

The instance of and Cast Operators.

The throws Clause.

Throwing an Exception.

Two-Dimensional Array Declaration.

while Statement.

Variable Declaration.

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Cay S. Horstmann is a Professor of Computer Science in the Department of Computer Science at San Jose State University. He is an experience professional programmer and was Vice President and Chief Technology Officer for Preview Systems, Inc. He is also a consultant for major corporations, universities, and organizations on Java, C++, Windows, and Internet programming. Horstmann is the author of many successful professional and academic books, including Big C++, C++ For Everyone, Big Java, Java Concepts, Object Oriented Design and Patterns (all John Wiley & Son, Inc.), and Core Java (Sun Microsystems Press), with Gary Cornell.
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  • A Java programming text for everyone-By de-emphasizing advanced topics such as object-orientation, JFE provides practical programming instruction to a wide range of students.

  • Highly accessible content-In a market where some texts are viewed as too rigorous, JFE gets students programming as soon as possible.

  • Flexible organization-Non-CS markets have different pedagogical needs and JFE's flexible organization facilitates use in a broad range of settings.

  • Assumes students have little or no programming experience.

  • Utilizes a highly visual approach.

  • JFE demphasizes such topics as data structures, algorithms, object-oriented design and software engineering principles.
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    Instructors Resources
    Wiley Instructor Companion Site
    Online Animations
    •Animations of difficult concepts (also included in lecture slides)
    Author Videos
    •Author-narrated screencast videos illustrate the steps involved in solving realistic example problems.
    Test Bank
    •Test Bank (Focused on concepts and skills, not just terminology, so questions can be used for pre-lecture quizzes, review, and practice assignments; 100 questions per chapter)
    Slides
    •Lecture Slides (in PowerPoint) and ImageGallery of all text figures
    Source Code
    •Source Code for all programs and worked examples
    SHORT CODE COMPLETION
    •Short Code-Completion Questions with immediate feedback (in WileyPLUS) (10 per chapter)
    LAB EXERCISES
    •Multi-Step Guided Lab Exercises with immediate feedback (in WileyPLUS)
    horstmann's picks
    •“Horstmann’s Picks” Practice Quizzes are ready to be assigned (in WileyPLUS)
    SELF CHECK AND REVIEW
    •Review and self-check exercises can be assigned online (in WileyPLUS)
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    Students Resources
    Wiley Student Companion Site
    Online Animations
    •Animations of difficult concepts (also included in lecture slides)
    Author Videos
    •Author-narrated screencast videos illustrate the steps involved in solving realistic example problems.
    Slides
    •Lecture Slides (in PowerPoint) and ImageGallery of all text figures
    Source Code
    •Source Code for all programs and worked examples
    SHORT CODE COMPLETION
    •Short Code-Completion Questions with immediate feedback (in WileyPLUS) (10 per chapter)
    LAB EXERCISES
    •Multi-Step Guided Lab Exercises with immediate feedback (in WileyPLUS)
    horstmann's picks
    •“Horstmann’s Picks” Practice Quizzes are ready to be assigned (in WileyPLUS)
    SELF CHECK AND REVIEW
    •Review and self-check exercises can be assigned online (in WileyPLUS)
    ADDITIONAL RESOURCES
    WileyPLUS
    A research-based online environment for learning and assessment.
    Learn more
    CourseSmart
    Instant access to textbooks as eTextbooks.
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    Purchase Options
    Wiley E-Text   
    Java For Everyone
    ISBN : 978-0-470-46150-1
    August 2010, ©2009
    $52.00   BUY

    Paperback   
    Java For Everyone
    ISBN : 978-0-471-79191-1
    515 pages
    February 2010, ©2010
    $138.95   BUY

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