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Textbook
Getting Started with Mathematica, 3rd EditionMarch 2009, ©2009
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This guide covers Mathematica Version 6.0, which is a major upgrade to previous versions of the software.
Several interactive features have been incorporated into the user interface (e.g., animations have become very
easy to work with and manipulations offer many opportunities for student demonstrations), commands have
extended and more consistent syntax, more commands are now available without the need to load packages,
and the standard packages have been reorganized.
Several interactive features have been incorporated into the user interface (e.g., animations have become very
easy to work with and manipulations offer many opportunities for student demonstrations), commands have
extended and more consistent syntax, more commands are now available without the need to load packages,
and the standard packages have been reorganized.
Table of Contents
Chapter 1: Running Mathematica
Chapter 2: Calculator Features in Mathematica
Chapter 3: Variables and Functions
Chapter 4: Computer Algebra
Chapter 5: Working with Equations
Chapter 6: Mathematica Lists
Chapter 7: Getting Help and Loading Packages
Chapter 8: Making Graphis
Chapter 9: Plotting Curves
Chapter 10: More on Mathematica 2D Graphics
Chapter 11: Limits and Derivatives
Chapter 12: Integration
Chapter 13: Series, Taylor Series and Fourier Series
Chapter 14: Making Graphs in Space
Chapter 15: Level Curves and Level Surfaces
Chapter 16: Parametric Curves and Surfaces in Space
Chapter 17: Partial Differentiation and Multiple Integration
Chapter 18: Matrices and Vectors
Chapter 19: Vector Fields
Chapter 20: Solving Differential Equations
Chapter 21: Solving Partial Differential Equations
Chapter 22: More about lists
Chapter 23: Basic Statistics
Chapter 24: Regression and Interpolation
Chapter 25: Advanced Graphics in Mathematica
Chapter 26: Writing Mathematica Programs
Chapter 27: Animation and Manipulation
Chapter 28: Random Numbers and Simulation
Appendix A: Working with Notebooks
Chapter 2: Calculator Features in Mathematica
Chapter 3: Variables and Functions
Chapter 4: Computer Algebra
Chapter 5: Working with Equations
Chapter 6: Mathematica Lists
Chapter 7: Getting Help and Loading Packages
Chapter 8: Making Graphis
Chapter 9: Plotting Curves
Chapter 10: More on Mathematica 2D Graphics
Chapter 11: Limits and Derivatives
Chapter 12: Integration
Chapter 13: Series, Taylor Series and Fourier Series
Chapter 14: Making Graphs in Space
Chapter 15: Level Curves and Level Surfaces
Chapter 16: Parametric Curves and Surfaces in Space
Chapter 17: Partial Differentiation and Multiple Integration
Chapter 18: Matrices and Vectors
Chapter 19: Vector Fields
Chapter 20: Solving Differential Equations
Chapter 21: Solving Partial Differential Equations
Chapter 22: More about lists
Chapter 23: Basic Statistics
Chapter 24: Regression and Interpolation
Chapter 25: Advanced Graphics in Mathematica
Chapter 26: Writing Mathematica Programs
Chapter 27: Animation and Manipulation
Chapter 28: Random Numbers and Simulation
Appendix A: Working with Notebooks

