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Action Learning: A Download from Design Your Own Games and Activities



Action Learning: A Download from Design Your Own Games and Activities

Sivasailam Thiagarajan

ISBN: 978-0-787-97010-9 August 2003 Pfeiffer


In a typical action-learning project, a team of employees solves a real, complex, strategic problem that is affecting the organization. In the process of solving the problem, team members develop their skills, knowledge, and insights through continuously reflecting on its behaviors related to problem definition, idea generation, solution implementation, and results evaluation.


  • To organize and facilitate an action-learning team
  • To plan and implement an action-learning project and to learn from the activity

Group Size: 4-8, drawn from different division of an organization

Time Required: 1 hour for the initial session. Schedule and time requirements for other sessions will be decided by participants.

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