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Adobe Flex 3.0 For Dummies

Adobe Flex 3.0 For Dummies

Doug McCune, Deepa Subramaniam

ISBN: 978-0-470-43682-0

Feb 2009

416 pages

Select type: E-Book

Product not available for purchase


Ready to flex your Web development muscles and start building rich Internet applications? With Flex 3.0, you can create great RIAs that perform like desktop applications using Adobe Flash Player, which is already installed on more than 95 percent of Internet-connected computers. And the fun and easy way™ to get up to speed on Flex is with Adobe Flex 3.0 For Dummies.

This friendly guide shows you how Flex lets you leverage the power of Adobe’s ubiquitous Flash technology to build large applications. If you’ve written code in any language, Adobe Flex 3.0 For Dummies will get you started, introduce you to FlexBuilder and the Flex framework, and have you building some really “flashy” stuff before you know it. You’ll find out how to:

  • Develop interactive applications without worrying about browser differences
  • Use the Event Model
  • Work with ActionScript and MXML
  • Build simple user interface controls and data-driven controls
  • Set up data binding
  • Format and validate user data
  • Create, run, and clean a project
  • Explore Flex manager classes
  • Work with styling and skinning Flex components

All the code used in the book is on the companion Web site to save you that much more time. Adobe Flex 3.0 For Dummies helps you become Flex-literate in a flash!

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Introduction 1

Part I: Introducing Flex 7

Chapter 1: Getting to Know Flex 9

Chapter 2: Building Your First Flex Application 17

Chapter 3: Flexing Your Muscle with MXML and ActionScript 27

Part II: Using Flex Builder (The Flex IDE) 51

Chapter 4: Flex Builder: The Best Flex Development Tool 53

Chapter 5: Introducing Flex Builder for Developers 75

Chapter 6: Visually Designing Applications in Flex Builder  101

Part III: The Flex Framework and Charting Components 127

Chapter 7: Simple User Interface Controls 129

Chapter 8: Data-Aware User Interface Controls 157

Chapter 9: Forms, Format ters, and Validators 189

Chapter 10: Containers and Navigators 219

Chapter 11: Char ting Components 253

Part IV: Working with Data in Flex 283

Chapter 12: The Power of Data Binding 285

Chapter 13: Working with Data Collections 297

Chapter 14: Working with Remote Data 309

Part V: Exploring Advanced Flex Topics 321

Chapter 15: Working with Managers We Actually Love 323

Chapter 16: Custom Components and Component Architecture 333

Chapter 17: Understanding States and Effects 347

Chapter 18: Styling and Skinning Flex Components 363

Part VI: The Part of Tens 381

Chapter 19: Ten Open-Source Flex Libraries 383

Chapter 20: Ten Flex Resources 391

Index 397

Bonus Chapter: Optimizing Your Flex Applications