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Better Than Bullet Points: Creating Engaging e-Learning with PowerPoint

Better Than Bullet Points: Creating Engaging e-Learning with PowerPoint

Jane Bozarth

ISBN: 978-1-118-04745-3

Jan 2011, Pfeiffer

360 pages

Select type: E-Book

Product not available for purchase


This book focuses exclusively on the application of PowerPoint to the creation of online training programs. Better than Bullet Points, Creating Engaging e-Learning with PowerPoint fills that gap. By providing in-depth guidance, specific instructions, and helpful exercises, the book will enable training practitioners to create impactful learning interactions in PowerPoint. The author steps readers through the powerful features of this popular desktop application, covering everything from text to art, animation to interactivity. Provided that the reader owns a copy of PowerPoint, this book will immediately put free real-world tools into the hands of those who need it. The information is practical rather than theoretical and immediately applicable. Most importantly, this book will help make e-learning accessible to those who have previously been excluded from taking advantage of the opportunities e-learning can provide.

Jane Bozarth is the e-learning coordinator for the North Carolina Office of State Personnel's Human Resource Development Group and has been a training practitioner since 1989. She is a columnist for Training Magazine and has written for numerous publications including Creative Training Techniques Newsletter and the Journal of Educational Technology and Society.

List of Tables and Figures.



Chapter One: Creating E-Learning with PowerPoint.


Why PowerPoint?

Development Checklist.

Chapter Two: It’s About Design, Not Software.

Who are your Learners?

Objectives and Strategies.

Cognitive Load.

Choosing a Treatment.

Writer’s block?

Can you find a story?

From classroom to online: think "transform", not "transfer".


What’s working? What’s not?

Inventory your assets.

Converting from classroom to online: the process.

Why Storyboard?

Types of storyboards.


Chapter Three: The Graphic User Interface and Course Architecture.

The Graphic User Interface.

GUI basics.

Learner control: some decisions.

Navigation tools and action buttons.

Eye movement and placement of items.

Building the GUI.

Create a slide master.

Examples: creating the GUI.


Chapter Four: Designing for Impact.

Use Graphics with Soul.

What conveys the message?

"Let me show you what I mean"

Is there a visual here?


Dreadful design.





Chunk content and use white space.

Chapter Five: Creating and Editing Art.

Bitmap or Vector?

Working with Clip Art.

Recoloring clip art.

Set transparent color.

Transforming clip art.

Editing Photos in PowerPoint.

MS Paint.

Using Paint to create and edit art.

Editing photographs with Paint.

File Size: Compressing Images.

Chapter Six: Animation.

Animation Basics.

Animations that Teach.



Realistic Movement.


Charts, timelines, and diagrams.

Annotating graphics.

Combining Animations.

Trigger Animations.

Chapter Seven: Interactivity.

It’s All About Hyperlinking.

Quizzes and Games.

Basic quizzes.

Multiple Choice and Game Show Quizzes.

Timed Quizzes.

Board Games.

Linking to external games and quizzes.


Case study/Story.


Treasure Hunts.

About Visual Basic for Applications (VBA).

Chapter Eight: Add-Ons, Blending, Performance Support, and Job Aids.

Other Documents.

Site Samplers.

Animated Characters.

MS Producer.

Other Add-Ons.


One-Time Tasks.

Sometime Tasks.


History and Background Information.

Organization Charts and Company Directories.

Company Policies and Manuals.

Prompters of Process.

Chapter Nine: Adding Narration and Multimedia.

Adding Narration.

Editing Sound.

Adding Sound Effects and Music.

Adding Video.

Adding Flash Objects.


Chapter Ten: Saving, Uploading, and Distributing.

Saving and Uploading Your Files.


Test, Test, Test—and Launch.

Appendix: PowerPoint Basics.

References and Other Sources.

Other Resources.

CD Contents

Chapter 1

Development checklist (Word document).

Process chart (.png image).

Chapter 3

Action Settings Tutorial (PowerPoint files).

Slide Master Tutorial (Word Documents and PowerPoint file)

Creating GUI with Tabbed Navigation: Figure 3.26 (Windows Media file).

Chapter 5

Adding and Resizing Images Tutorial: You Try (Word document and .jpeg files).

Condensation Example (Windows media files).

Color and Texture Tutorial (PowerPoint file).

Chapter 6

Animation Basics Tutorial Part 1 (Windows Media File).

Animation Basics Tutorial Part 2 (Windows Media File).

Trigger Animations Tutorial (PowerPoint files).

Car Animation (PowerPoint file).

Animating Charts (PowerPoint file).

Forklift Animation (PowerPoint file).

Spinning Gears with No Trigger (PowerPoint file).

Storage Water Heater Label Animation (PowerPoint file).

Chapter 7: Interactivity.

Creating Hyperlinked Interactions Narrated Explanation (Figure 7.1): Part 1

(Windows Media).

Creating Hyperlinked Interactions Narrated Explanation (Figure 7.1): Part 2.

(Windows Media).

Game Templates (PowerPoint files).

Quiz Templates (PowerPoint files).

Chapter 8:

Vox Proxy demo (Flash file).

Chapter 9:

Editing Sound Clip Narrated Explanation (Windows Media file).

Editing Sound Tutorial: You Try (PowerPoint file and .wav file).

Adding Video Tutorial (PowerPoint file, Windows Media file, .swf file).

Telephone Skills Simulation Tutorial (PowerPoint files, Windows Media files).

Chapter 10.

Process chart (repeat from Chapter 1).


Keyboard shortcuts (Word document).