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Engineering Distributed Objects

Engineering Distributed Objects

Wolfgang Emmerich

ISBN: 978-0-470-84811-1 March 2003 390 Pages

 E-Book

$65.00

Description

The pay-offs for creating distributed applications are in achieving portability, scalability and fault-tolerance. In order to simplify building software that performs robustly regardless of platform or network infrastructure, a new strata of 'middleware' has been created. This book provides a conceptual framework within which to describe object-oriented middleware for the integration of distributed objects. UML is used to explain distributed systems concepts. Presenting both an extended case study and smaller illustrative examples, there are plenty of coded examples in Java, C++, CORBA IDL and Microsoft IDL, which reflect the reality of today's multi-language heterogeneous systems. This is a book for developers who are new to programming in distributed environments. It also supports a variety of courses where the central theme is object-oriented development with middleware technologies. The book shows the middleware concepts and principles using examples taken from: * OMG/CORBA * Microsoft COM * Java/RMI On the accompanying website (http://www.distributed-objects.com) are exercises, sample solutions and working code for the examples. This site is also designed for instructors to assist them with course development and delivery.

Related Resources

CONCEPTS.

Distributed Systems.

Designing Distributed Objects.

MIDDLEWARE FOR DISTRIBUTED OBJECTS.

Principles of Object-Oriented Middleware.

CORBA, COM and Java/RMI.

Resolving Heterogeneity.

Dynamic Object Requests.

COMMON DESIGN PROBLEMS.

Advanced Communication between Distributed Objects.

Locating Distributed Objects.

Life Cycle of Distributed Objects.

Object Persistence.

Distributed Object Transactions.

Security.

A Full CORBA C++ Implementation of Soccer Example.

Bibliography.

Index.
  • Unique. First textbook to challenge the currently dated distributed systems curricula
  • Modern. First text to cover a whole new class or layer of software - middleware - and its significance for building applications in a networked environment
  • Sensible. Covers key and stable technologies and concentrates on engineering principles rather than tools and widgets
  • Strong Student-orientation. Chapters will start with a statement of learning objectives and end with a summary of key points and list of questions for self assessment
  • Instructor-friendly. Each chapter will include material that can be taught in two lectures and an Instructors Guide offers routes through material depending upon background of students