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Interactive Lectures: A Download from Design Your Own Games and Activities

Interactive Lectures: A Download from Design Your Own Games and Activities

Sivasailam Thiagarajan

ISBN: 978-0-787-97055-0

May 2003, Pfeiffer

Select type: Download

$70.00

Description

The training method that receives the most complaints and ridicule is the lecture. However, it is also the most popular training method. While the lecture method provides the instructor and the learners with consistency and efficiency, it lacks two-way communication. Interactive lecture formats, facilitate two-way communication. They are highly motivating games; yet they give complete control to the instructor. With their flexibility, you can shift between a traditional lecture and the interactive variety with very little effort.

Objective:

  • To identify the steps in a process and to explore their application to a personal project.

Group Size: Any number can play. The activity works best with 12 to 30 participants.

Time Required: About 30-45 minutes



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