Chapter 1: Blender Basics: Interface and Objects.
Chapter 2: Working with Meshes.
Chapter 3: Completing the Model with Materials, Textures, and Particles.
Chapter 4: Armatures and Rigging.
Chapter 5: Shape Keys and Facial Rigging.
PART II: BRINGING IT TO LIFE: ANIMATION.
Chapter 6: Basics of Animation.
Chapter 7: Armature Animation.
Chapter 8: Facial Animation and Lip Sync.
Chapter 9: Nonlinear Animation.
Chapter 10: Further Issues in Character Animation.
Chapter 11: Lighting, Rendering, and Editing Your Animation.
Chapter 12: Using Python Scripts.
PART III: BLENDER IN PRODUCTION.
Chapter 13: Blender Institute.
Chapter 14: A Look Inside Blender Open Movies.
Chapter 15: Behind the Scenes at Sintel.
Chapter 16: Plumiferos.
PART IV: BLENDER AND BEYOND.
Chapter 17: Other Software and Formats.
Chapter 18: Resources for Further Learning.
|Chapter 02 companion files||Download|
|Chapter 03 companion files||Download|
|Chapter 04 companion files||Download|
|Chapter 05 companion files||Download|
|Chapter 06 companion files||Download|
|Chapter 07 companion files||Download|
|Chapter 08 companion files||Download|
|Chapter 09 companion files||Download|
|Chapter 10 companion files||Download|
|Chapter 11 companion files||Download|
|All companion files from the book in one zip||Download|
|35||Mistaken reference to companion DVD|
"For the left viewport, use the image front.jpg from the book?s companion DVD."
"For the left viewport, use the image front.jpg from the book?s companion website."
At the time writing began on the book, the plan was to include a companion DVD with the support files. It was later decided to host these files on the website. No additional content is missing. All companion files accompanying the book can be found on the Resources and Downloads tab of this webpage.