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Introduction to Business Information Systems, Canadian Edition

Introduction to Business Information Systems, Canadian Edition

Mark W. Huber, Craig A. Piercy, Patrick G. McKeown, James Norrie

ISBN: 978-0-470-84030-6

Apr 2007

Select type: Paperback

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Description

Most students, regardless of their major, need to understand information systems and technologies and their importance to the success of business organizations. While many of today’s students have lived with technology their whole lives, they do not see the connection between what they use every day and what they need to understand to be successful in the business world. Introduction to Business Information Systems, Canadian Edition by Mark Huber, Craig Piercy, Pat McKeown and James Norrie, is organized using a unique spiral approach that leads students from the individual, to the organization, to the business partner perspective, allowing them to begin with what they understand, and then expand that knowledge to understand how it can help them succeed in the business world.

Students are more engaged when they begin with what they already know.  Therefore, the spiral approach to learning information systems used in this text reinforces learning through expansion of topics from the individual level, to the organizational level, and then to the business-partner level. This approach will enhance student engagement with the course material as well as improve retention.

Within each layer of the spiral are three chapters, the first of which focuses on the basics of business, the second on technology, and the third on decision-making and problem solving.  The goal is to teach that the effective integration of IS with knowledge can drive the creation of significant business value.

Related Resources

Part One: The Individual Perspective.

1. Introduction to Information Systems.

2. Information Technology Fundamentals.

3. Doing Knowledge Work to Create Business Value.

Part Two: The Organizational Perspective.

4. Business Fundamentals and IT Strategy.

5. IT for the Organization.

6. Creating Connected Solutions Through IS.

Part Three: The Business Partner Perspective.

7. E-Commerce for Consumers and Organizations.

8. E-Commerce Technologies.

9. The Connected Enterprise: Partnering and Protecting.

Tech Guide A: The Details of IT Hardware.

Tech Guide B: The Details of Software.

Tech Guide C: The Details of Networking.

Tech Guide D: The Details of SQL, Logical Modeling, and XML.

Tech Guide E: The Technology of Teams.

CORE Boxes

•     Boxed coverage of Connectivity, Online Security, Relationships and Ethics in every chapter.

•     One of each in every chapter, for a total of four CORE boxes per chapter

•     Instead of covering these important topics in a chapter relegated to the end of the book, they are integrated throughout to highlight their importance and make connections to relevant topics within the chapters.

Tech Guides

•     A-Hardware B-Software C-Networking D-SQL, Logical Modeling, and XML E-The Technology of Teams

•     Expanded coverage of these topics to provide more technical detail for those who want it.

•     Tech guide icons appear in the margins of the text to alert the reader that more detailed technical information can be found in the tech guides.

Software Application Exercises

•     Asks students to solve a series of related exercises using word processing, spreadsheet, presentation, database and Internet software

Voice of Experience

•     Q&A session with a recent college/university graduate using information systems in a variety of business environments

•     Motivates students by providing a first-hand account on how information technology drives business in a real-world scenario

What do You Think? Boxes

•     Scattered throughout the chapters

•     Pose critical thinking questions about the topic just covered

•     Provides discussion questions for guided classroom debate

•     Allow students an opportunity to think critically and relate the material to their own experience or examples

Quick Tests

•     Short quizzes at the end of each major section

•     An opportunity for students to test their understanding of the material in that section

Student ROI (Return on Investment)

•     Provides a list of the key takeaways that will be understood after reading the chapter (or the return on investment of reading time). 

•     These key points are summarized at the end of chapter in the Student ROI Summary section.

Case Studies

•     Short descriptions of well-known company’s use of information systems at the end of each chapter

•     Case questions are included with the Case Study

Integrated Application Case

  • Provides an opportunity for the students to develop IS solutions in an interesting real-world scenario that simulates an online student housing service
  • Ties the concepts from the chapter together
  • Included at the end of each chapter, connecting the concepts from chapter, and builds on those concepts throughout the text

Team Activity

•     Provides an opportunity for the student to work as a team to carry out an activity pertaining to the chapter material