Skip to main content

Learning AutoCAD 2013: A Video Introduction download

Learning AutoCAD 2013: A Video Introduction download

Scott Onstott, video2brain

ISBN: 978-1-118-46592-9

Sep 2012

Select type: Download


Product not available for purchase


Master the core features of AutoCAD quickly with this Sybex video course

AutoCAD, the number one architectural drawing software, is a visual program. This 8-hour video course is an economical, effective, and visual way to learn essential AutoCAD 2013 features and functions at your own pace. Using hands-on lessons with step-by-step instruction, this high-definition video covers the interface, basic drawing skills, editing, using splines and polylines, organizing objects, working with blocks, adding text, modeling in 3D, printing, and much more.

This video course offers closed captioning, downloadable files, custom bookmarks, and other helpful features. And, as an added bonus you get access to a streaming version of the videos that you can view from any computer with Internet access.

  • This interactive video course from Sybex provides 8 hours of step-by-step instruction on the basics of AutoCAD 2013
  • Viewable on tablets and smartphones as well as computers, the high-def video has an optional full-screen mode, custom bookmarks, and a "watch and work" mode so you can practice with the downloadable files as you go
  • Covers basic 2D drawing skills, working with splines and polylines, using layers and objects, organizing objects with groups and blocks, using hatch patterns and gradients, and working with blocks and cross-references
  • Also covers creating and editing text, dimensioning, using constraints and layouts, printing, editing and importing data, modeling in 3D, and presenting the design

Learning AutoCAD 2013: A Video Introduction offers a visual, hands-on way to learn the critical features and functions of AutoCAD 2013.

Chapter 1: User Interface

Chapter 2: Getting Started

Chapter 3: Creating Objects

Chapter 4: Learning to Draw Accurately

Chapter 5: Manipulating Objects

Chapter 6: Controlling Object Appearance with Layers and Properties

Chapter 7: Understanding Blocks

Chapter 8: Accessing and Managing Content

Chapter 9: Using Hatch Patterns and Gradients

Chapter 10: Writing and Editing Text

Chapter 11: Working with Data

Chapter 12: Dimensioning

Chapter 13: Using Constraints

Chapter 14: Working in 3D

Chapter 15: Creating Documentation