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Mastering Java 2, J2SE 1.4

Mastering Java 2, J2SE 1.4

John Zukowski

ISBN: 978-0-782-14022-4

May 2002

928 pages

Select type: Paperback

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Description

The 1.4 version of Java 2 Standard Edition provides many new programming capabilities while making plenty of old tasks easier. But without reliable guidance, you'll find it hard to take advantage of even a fraction of what the new SDK has to offer. Filled with detailed coverage of the new technology, step-by-step instruction, and tips from an acclaimed Java consultant and author, Mastering Java 2, J2SE 1.4 is the resource you'll want to keep within easy reach.

Coverage Includes:
* Understanding the Java programming language
* Building forms with the Swing component set
* Creating superior graphics with the Java 2D API
* Supporting advanced data structures with the Collections API
* Improving the speed of your Java applications
* Taking advantage of Swing's support of drag and drop
* Understanding OOP concepts, including UML
* Working with Java's new assertion capabilities
* Using Java's new I/O capabilities: nonblocking read and write operations, application preferences, and logging
* Solving tough printing challenges
* Working with installation options, including Java Plug-in and Java Web Start
* Working with multiple threads and timer tasks
Introduction.

Part 1: Foundations of Java.

Chapter 1: Introducing Java.

Chapter 2: Getting Started with the Java 2 SDK.

Chapter 3: Working with Objects.

Chapter 4: Datatypes, Modifiers, and Expressions.

Chapter 5: Packaging Class and Interface Access.

Chapter 6: Arrays and Flow-Control Statements.

Chapter 7: Exception Handling and Assertions.

Chapter 8: Threads and Multithreading.

Part 2: Exploring the Java Libraries.

Chapter 9: Standard Java Packages.

Chapter 10: Animation and Images.

Chapter 11: 2D Graphics and Imaging.

Chapter 12: GUI Layout Management.

Chapter 13: Swing GUI Components.

Chapter 14: Event Handling.

Chapter 15: Advanced Swing Capabilities.

Chapter 16: Transferring Data.

Chapter 17: Java Utilities.

Chapter 18: Advanced Applet Programming.

Chapter 19: Streams and Input/Output Programming.

Chapter 20: Printing.

Chapter 21: JavaBeans.

Chapter 22: Network Programming.

Chapter 23: Java Extension Libraries.

Appendix A: Java Language Syntax.

Appendix B: Online Resources.

Glossary of Terms.

Index.