Skip to main content

UML 2 For Dummies

UML 2 For Dummies

Michael Jesse Chonoles, James A. Schardt

ISBN: 978-0-764-52614-5

Jul 2003

436 pages

In Stock



  • Uses friendly, easy-to-understand For Dummies style to help readers learn to model systems with the latest version of UML, the modeling language used by companies throughout the world to develop blueprints for complex computer systems
  • Guides programmers, architects, and business analysts through applying UML to design large, complex enterprise applications that enable scalability, security, and robust execution
  • Illustrates concepts with mini-cases from different business domains and provides practical advice and examples
  • Covers critical topics for users of UML, including object modeling, case modeling, advanced dynamic and functional modeling, and component and deployment modeling

Introduction 1

Part I: UML and System Development 7

Chapter 1: What’s UML About, Alfie? 9

Chapter 2: Following Best Practices 19

Part II: The Basics of Object Modeling 37

Chapter 3: Objects and Classes 39

Chapter 4: Relating Objects That Work Together 61

Chapter 5: Including the Parts with the Whole 83

Chapter 6: Reusing Superclasses: Generalization and Inheritance 93

Chapter 7: Organizing UML Class Diagrams and Packages 111

Part III: The Basics of Use-Case Modeling 129

Chapter 8: Introducing Use-Case Diagrams 131

Chapter 9: Defining the Inside of a Use Case 147

Chapter 10: Relating Use Cases to Each Other 161

Part IV: The Basics of Functional Modeling 175

Chapter 11: Introducing Functional Modeling 177

Chapter 12: Capturing Scenarios with Sequence Diagrams 189

Chapter 13: Specifying Workflows with Activity Diagrams 213

Chapter 14: Capturing How Objects Collaborate 227

Chapter 15: Capturing the Patterns of Behavior 247

Part V: Dynamic Modeling 259

Chapter 16: Defining the Object’s Lives with States 261

Chapter 17: Interrupting the States by Hosting Events 277

Chapter 18: Avoiding States of Confusion 293

Part VI: Modeling the System’s Architecture 313

Chapter 19: Deploying the System’s Components 315

Chapter 20: Breaking the System into Packages/Subsystems 339

Part VII: The Part of Tens 359

Chapter 21: Ten Common Modeling Mistakes 361

Chapter 22: Ten Useful UML Web Sites 371

Chapter 23: Ten Useful UML Modeling Tools 377

Chapter 24: Ten Diagrams for Quick Development 383

Index 393